Hi, I’m Alexandra Farkas, a Hungarian concept artist and illustrator based in Cegléd. I design characters, creatures, and monsters for games and mobile platforms, with a strong foundation in anatomy, creature design, and storytelling. I also authored Dragon’s Book for Drawers (Sárkányok Könyve Rajzolóknak), published in 2011, and I’ve contributed to indie titles and mobile projects. I love exploring fantastical beings—from dragons to humanoid creatures—driving creativity through traditional drawing and digital painting. I’m comfortable with deadlines and feedback, and I enjoy collaborating with developers and art teams to bring imaginative visuals to life.

Alexandra Farkas

Hi, I’m Alexandra Farkas, a Hungarian concept artist and illustrator based in Cegléd. I design characters, creatures, and monsters for games and mobile platforms, with a strong foundation in anatomy, creature design, and storytelling. I also authored Dragon’s Book for Drawers (Sárkányok Könyve Rajzolóknak), published in 2011, and I’ve contributed to indie titles and mobile projects. I love exploring fantastical beings—from dragons to humanoid creatures—driving creativity through traditional drawing and digital painting. I’m comfortable with deadlines and feedback, and I enjoy collaborating with developers and art teams to bring imaginative visuals to life.

Available to hire

Hi, I’m Alexandra Farkas, a Hungarian concept artist and illustrator based in Cegléd. I design characters, creatures, and monsters for games and mobile platforms, with a strong foundation in anatomy, creature design, and storytelling. I also authored Dragon’s Book for Drawers (Sárkányok Könyve Rajzolóknak), published in 2011, and I’ve contributed to indie titles and mobile projects.

I love exploring fantastical beings—from dragons to humanoid creatures—driving creativity through traditional drawing and digital painting. I’m comfortable with deadlines and feedback, and I enjoy collaborating with developers and art teams to bring imaginative visuals to life.

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Language

Hungarian
Fluent
English
Fluent

Work Experience

Senior Db2 System Programmer at IBM/Kyndryl
December 31, 2024 - October 6, 2025
Taking care of Db2 Systems at different clients; Running jobs, installing, updating programs; High responsibility towards client and to keep the Db2 system running without problems; System programmer basic responsibilities; Keeping systems up to date; Basic programming (SQL)
Freelancer
December 31, 2018 - October 6, 2025
Freelance jobs for different clients, mostly character, creature, monster designs
Concept Artist at Overon Station
December 31, 2016 - October 6, 2025
Sci -Fi animal creature concept
Concept Artist at Lionsdale Studio
December 31, 2015 - October 6, 2025
Worked on mobile platform game; Character concepts; Creature concepts; Monster concepts
Concept Artist
December 31, 2014 - October 6, 2025
Worked on an early state MMO, but it eventually failed; Character concepts; Creature concepts; Monster concepts
Senior Db2 System Programmer at IBM/Kyndryl
December 31, 2024 - October 6, 2025
Responsible for Db2 systems at different clients, running jobs, installing and updating programs, and maintaining high system uptime. Performs basic system programming tasks and SQL development to keep Db2 environments reliable and up-to-date.
Freelancer at Freelance
December 31, 2018 - October 6, 2025
Freelance work for various clients, focusing on character, creature, and monster designs, concept art, and illustration.
Concept Artist at Overon Station
December 31, 2016 - October 6, 2025
Sci‑Fi animal creature concept art.
Concept Artist at Lionsdale Studio
December 31, 2015 - October 6, 2025
Mobile platform game development; character concepts, creature concepts, monster concepts.
Concept Artist at Starting company
December 31, 2014 - October 6, 2025
Worked on an early state MMO; character concepts, creature concepts, monster concepts.
Concept Artist at One Thumb Mobile – Celtic Heroes
December 31, 2012 - October 6, 2025
Character concepts, creature concepts, monster concepts; weapon concepts, armour concepts, environmental prop concepts.

Education

Graphic Designer at Toparti High and Art School
January 1, 2005 - January 1, 2009
Graphic Designer at RING Art School
January 1, 2010 - January 1, 2012
Animation at Novus Art School
January 1, 2009 - January 1, 2010
Mainframe Education at IBM Hungary, Szekesfehervar
January 1, 2018 - October 6, 2025
Concept Artist at One Thumb Mobile – Celtic Heroes
January 1, 2011 - December 31, 2012
IBM Mainframe Education at T360 Mainframe Education IBM Hungary
January 1, 2018 - October 6, 2025
Graphic Designer at RING Art School
January 1, 2010 - December 31, 2012
Animation – did not finish at Novus Art School
January 1, 2009 - December 31, 2010
Graphic designer – did not award certificate at Toparti High and Art School
January 1, 2005 - December 31, 2009

Qualifications

Graphic Designer
January 1, 2005 - January 1, 2009
Graphic Designer
January 1, 2010 - January 1, 2012
Animation
January 1, 2009 - January 1, 2010
Mainframe Education
January 1, 2018 - October 6, 2025
IBM Mainframe Fundamentals Certification
January 1, 2018 - October 6, 2025

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Gaming, Education