Hi, I’m Martin Kubasik, a co-owner and programmer at DKK Development with over 10 years in design, programming, and support of visualization, simulation, and entertainment applications. I focus on building data-gathering, monitoring, and automation systems, as well as apps that aid communication for people with disabilities and telecare solutions for dependents. I have extensive experience in mobile development with C# and the Unity engine, including native plugins for Android and iOS.
Besides coding, I’ve contributed to Unity-based projects such as Mousetrap Games and other entertainment apps, designing interfaces, level generators, sounds, animations, analytics, AI, and 3D scene arrangements. I also work on tooling in Unity to configure worlds and game elements, shaders, and asset pipelines, and I’ve implemented server communications and cloud integrations (AWS) to support scalable game and app experiences.
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