I'm a versatile Software Developer with a B.Sc. in Computer Engineering and an Advanced Diploma in Game Development. I am experienced in C#, C/C++, and JavaScript, with hands-on experience in requirements gathering, coding, debugging, testing, and documentation. I excel at object-oriented programming, system optimization, and problem solving, and I thrive in Agile teams where collaboration and rapid adaptation to new technologies are essential. Currently producing Unreal Engine 5 and Unity VR projects as a freelance developer. I enjoy tackling technical challenges, designing robust systems, and delivering high-quality gameplay experiences. I'm comfortable working remotely, coordinating with cross-functional teams, and documenting work for maintainability.

Jetro De Leon

I'm a versatile Software Developer with a B.Sc. in Computer Engineering and an Advanced Diploma in Game Development. I am experienced in C#, C/C++, and JavaScript, with hands-on experience in requirements gathering, coding, debugging, testing, and documentation. I excel at object-oriented programming, system optimization, and problem solving, and I thrive in Agile teams where collaboration and rapid adaptation to new technologies are essential. Currently producing Unreal Engine 5 and Unity VR projects as a freelance developer. I enjoy tackling technical challenges, designing robust systems, and delivering high-quality gameplay experiences. I'm comfortable working remotely, coordinating with cross-functional teams, and documenting work for maintainability.

Available to hire

I’m a versatile Software Developer with a B.Sc. in Computer Engineering and an Advanced Diploma in Game Development. I am experienced in C#, C/C++, and JavaScript, with hands-on experience in requirements gathering, coding, debugging, testing, and documentation. I excel at object-oriented programming, system optimization, and problem solving, and I thrive in Agile teams where collaboration and rapid adaptation to new technologies are essential.

Currently producing Unreal Engine 5 and Unity VR projects as a freelance developer. I enjoy tackling technical challenges, designing robust systems, and delivering high-quality gameplay experiences. I’m comfortable working remotely, coordinating with cross-functional teams, and documenting work for maintainability.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Work Experience

Software Developer (UE5) at Elephant Dave Studios (Doorway 2 – Unreleased Title)
March 1, 2025 - Present
Designed and implemented multiplayer session management and data synchronization between clients and servers. Integrated cloud-based databases (Azure PlayFab) to securely store and manage user gameplay data.
Software Engineer at Outlier
November 1, 2024 - Present
Evaluated code for accuracy, clarity, and efficiency to reinforce best coding practices.
Software Developer (Unity VR) at Flagger VR / Bit Space Development
July 1, 2023 - October 7, 2025
Collaborated with project manager, programming mentor, and artists to design, code, and debug a VR training software in an Agile team. Quickly learned and applied new tools and technologies through independent research to support project development. Authored and optimized C# scripts to improve system stability, readability, and performance. Followed company coding standards and participated in code reviews. Planned and executed playtest scenarios to detect and resolve defects, ensuring consistent performance.
Academic Project: Rift City Rebels (UE5) at Red River College Polytechnic
April 1, 2024 - October 7, 2025
Collaborated with a team of 5 programmers and 12 artists to design and implement a complex software system. Documented technical systems for team integration and iteratively refined core features based on testing and user feedback to improve reliability and functionality.

Education

Game Development (Programming) at Red River College Polytechnic, Winnipeg, MB, Canada
January 11, 2030 - October 7, 2025
Bachelor of Science in Computer Engineering at The University of Manitoba, Winnipeg, MB, Canada
January 11, 2030 - October 7, 2025

Qualifications

Manitoba Hydro Thesis Prize
January 1, 2020 - October 7, 2025
ECE Capstone Award
January 1, 2019 - January 1, 2020
IEEE 2nd Place Award in Applied Electromagnetics
January 1, 2019 - January 1, 2020

Industry Experience

Gaming, Software & Internet, Media & Entertainment