Ganesh Mune

Available to hire

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Hindi
Fluent
Marathi (Marāṭhī)
Fluent

Work Experience

Software Development Engineer 3 at Mayhem Studios
April 1, 2024 - October 8, 2025
Managed a team for all meta features. Developed and designed in-game features such as Store, Inventory, Maps and modes, and character customization. Implemented character animation and a backpack inventory system. Engineered analytics pipeline for tracking gameplay metrics and user behavior. Implemented In-App Purchase (IAP) and built a custom integration pipeline using Unreal Plugin Language (UPL) to support Android native features.
Game Developer at Mayhem Studios / Unreal 4 & 5 Projects
April 1, 2024 - October 8, 2025
Underworld Gang Wars project; worked on multiplayer shooter features, UI, lobby systems and overall gameplay integration.
Game Developer at Nuke Box Studio
June 1, 2016 - October 8, 2025
Hack Attack - Multiplayer shooter game (Unreal 4). Developed Lobby system and implemented game UI.
Game Developer at Fish Tale Frenzy
March 1, 2019 - October 8, 2025
2-player co-op game; used mobile as a controller; implemented multiplayer features and touch interactions for single/two-player modes.
PHP Developer at Major Brains
August 1, 2012 - October 8, 2025
Worked on server-side features and CMS integrations; PHP development.
PHP Developer at Major Brains
October 1, 2012 - October 8, 2025
Worked on Joomla CMS development and related web features.
Game Developer at Artificial Machines
August 1, 2015 - October 8, 2025
Developed games and Joomla CMS-based projects; contributed to various game-related web and app integrations.
Game Developer at Nuke Box Studio
June 1, 2016 - October 8, 2025
Hack Attack - Multiplayer shooter game (Unreal 4) [Video]. Developed Lobby system and implemented game UI.
Senior Software Engineer at Scientific Games
March 1, 2019 - October 8, 2025
Developed Monopoly Top Hat Roulette (Unreal 4), Fish Tale Frenzy (2-player co-op) and Bubble Pop multiplayer game in Unreal 4.
IT Specialist at Volkswagen IT Services
April 1, 2024 - October 8, 2025
Developed features for the application stack including a FBX importer for Pixyz, environment exporting, and optimizing car importing processes; deployed the same application for multiple VR headsets (Vario, Pimax, HTC Vive).
Senior Software Engineer (SDE 3) at Mayhem Studios
April 1, 2024 - Present
Managed and mentored the Unreal 4/5 development team for Underworld Gang Wars; delivered meta-features (In-Game Store, Inventory/Workshop, Maps, Modes) and character customization; implemented backpack inventory system; architected analytics pipeline for gameplay metrics and user behavior; implemented In-App Purchases; built a custom integration pipeline using Unreal Plugin Language (UPL) to support Android native features.

Education

Bachelor of Computer Science at KKWagh College, Pune University
January 1, 2011 - October 8, 2025
Bachelor of Computer Science at KKWagh College, Pune University
January 11, 2030 - January 1, 2011

Qualifications

Cardesign visualization application (Unity 3D)
March 1, 2019 - February 1, 2022

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services