Hi, I’m Anton Kryuchykau. I’m a senior iOS developer with 10+ years of delivering mobile applications for healthcare, telecom, and social networking. I specialize in Swift, SwiftUI, UIKit, and Combine, with strong skills in performance optimization, REST API integration, and App Store release management. I enjoy building reliable, scalable software and collaborating with designers, QA, and stakeholders to ship solid experiences. I’ve led a 5-person iOS team, improved delivery velocity through structured code reviews and documentation, and contributed to large-scale products such as Viber (1B+ users) and healthcare platforms. I’m passionate about clean architecture, modular design, and maintaining a top-notch user experience across platforms and releases.

Anton Kryuchykau

Hi, I’m Anton Kryuchykau. I’m a senior iOS developer with 10+ years of delivering mobile applications for healthcare, telecom, and social networking. I specialize in Swift, SwiftUI, UIKit, and Combine, with strong skills in performance optimization, REST API integration, and App Store release management. I enjoy building reliable, scalable software and collaborating with designers, QA, and stakeholders to ship solid experiences. I’ve led a 5-person iOS team, improved delivery velocity through structured code reviews and documentation, and contributed to large-scale products such as Viber (1B+ users) and healthcare platforms. I’m passionate about clean architecture, modular design, and maintaining a top-notch user experience across platforms and releases.

Available to hire

Hi, I’m Anton Kryuchykau. I’m a senior iOS developer with 10+ years of delivering mobile applications for healthcare, telecom, and social networking. I specialize in Swift, SwiftUI, UIKit, and Combine, with strong skills in performance optimization, REST API integration, and App Store release management. I enjoy building reliable, scalable software and collaborating with designers, QA, and stakeholders to ship solid experiences.

I’ve led a 5-person iOS team, improved delivery velocity through structured code reviews and documentation, and contributed to large-scale products such as Viber (1B+ users) and healthcare platforms. I’m passionate about clean architecture, modular design, and maintaining a top-notch user experience across platforms and releases.

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Experience Level

Expert

Language

Russian
Fluent
English
Fluent

Work Experience

iOS Software Developer at AWTG
October 1, 2025 - October 10, 2025
Architected an indoor navigation SDK using beacons, magnetometers, and geolocation; prototyped an internal iOS SDK to integrate Kai AI bot with Markdown, inline images, and GIF previews; developed 10+ iOS apps with 50k+ downloads and a crash rate below 0.2%; led the publication of enterprise and healthcare apps with 10k+ downloads; mentored a 5-member iOS team; collaborated with designers and QA to improve UI consistency and release cycles.
iOS Software Developer at Viber
June 1, 2017 - October 10, 2025
Enhanced messaging and media-sharing modules used by 1B+ users globally; boosted startup speed by 30% and reduced crash rate by 15%; integrated communication APIs to improve message delivery reliability and media throughput; partnered with distributed teams on 20+ App Store releases; streamlined resources and dependencies to reduce iOS bundle size by ~20%; accelerated chat loading by ~10% via UI and caching optimizations.
iOS Software Developer at Playtika
June 1, 2013 - October 10, 2025
Produced and deployed 3 interactive casino-style games with custom animations and dynamic audio; implemented in-app monetization features (IAP, ads, rewards); refined game performance and memory usage, improving frame rate stability by ~25%; reduced startup time by ~20% through asset loading optimizations.
iOS Software Developer at Synesis
September 1, 2012 - October 10, 2025
Shipped and maintained 5+ iOS apps (games & e-commerce) with REST APIs; built a real-time multiplayer card game using socket-based communication; improved debugging processes, reducing production issues by ~20%.
iOS Software Developer at AWTG
October 1, 2025 - October 10, 2025
Architected an indoor navigation SDK leveraging beacons, magnetometers, and geolocation; adopted by 3 enterprise clients. Architected and prototyped an internal iOS SDK for integrating Kai, a conversational AI bot, with support for Markdown messages, inline images, and GIF previews. Engineered 10+ iOS apps (healthcare, telecom, social) achieving 50K+ downloads and maintaining a crash rate below 0.2%, ensuring enterprise-grade stability. Led the publication of enterprise and healthcare apps to the App Store with 10K+ downloads. Mentored a 5-member iOS team, boosting sprint velocity by 20% and reducing onboarding time for junior developers by 30% through structured code reviews and technical sessions.
iOS Software Developer at Viber
June 1, 2017 - October 10, 2025
Enhanced messaging and media-sharing modules used by 1B+ users globally. Boosted app startup speed by 30% and reduced crash rate by 15%, improving retention metrics. Integrated communication APIs, enhancing message delivery reliability and boosting media throughput by ~20%. Partnered with distributed teams across 4 continents on 20+ App Store releases. Streamlined app resources and dependencies, reducing iOS bundle size by ~20%. Accelerated chat loading by ~10% through UI and caching optimizations, and fixed numerous stability issues to maintain top App Store ratings.
iOS Software Developer at Playtika
June 1, 2013 - October 10, 2025
Produced and deployed 3 interactive casino-style games with custom animations and dynamic audio, achieving 1M+ cumulative downloads. Implemented in-app monetization features (IAP, ads, rewards), driving revenue growth and increasing engagement. Refined game performance and memory usage, enhanced frame rate stability by ~25% and ensuring smooth gameplay across multiple iOS devices. Partnered with backend and design teams to optimize asset loading and reduce startup time by around 20%.
iOS Software Developer at Synesis
September 1, 2012 - October 10, 2025
Shipped and maintained 5+ iOS apps (games & e-commerce) with REST APIs, supporting 10K+ monthly active users. Built a real-time multiplayer card game using socket-based communication, ensuring smooth synchronization and reliable gameplay. Reviewed code and refined debugging processes, reducing production issues by 20%.
iOS Software Developer at AWTG
October 1, 2025 - October 1, 2025
Architected an indoor navigation SDK leveraging beacons, magnetometers, and geolocation for 3 enterprise clients; prototyped an internal iOS SDK to integrate Kai, a conversational AI bot, with Markdown messages, inline images, and GIF previews. Engineered 10+ iOS apps across healthcare, telecom, and social domains, achieving 50K+ downloads with a crash rate below 0.2%. Led release cycles for multiple enterprise and healthcare apps on the App Store, and mentored a 5-member team, improving sprint velocity by 20% and onboarding time by 30% through code reviews and knowledge sharing.
iOS Software Developer at Viber
June 1, 2017 - June 1, 2017
Enhanced messaging and media-sharing modules used by 1B+ users; improved app startup time by 30% and reduced crash rate by 15%; integrated robust communication APIs to improve message delivery reliability and media throughput. Collaborated with distributed teams across 4 continents on 20+ App Store releases; streamlined resources and dependencies to reduce iOS bundle size by ~20%; accelerated chat loading by ~10% through UI and caching optimizations, ensuring high user satisfaction and top App Store ratings.
iOS Software Developer at Playtika
June 1, 2013 - June 1, 2013
Produced and deployed 3 interactive casino-style games with custom animations and dynamic audio; implemented in-app monetization features (IAP, ads, and rewards), driving revenue growth and increasing average player engagement. Refined game performance and memory usage, enhanced frame rate stability by ~25% and startup time by ~20%; partnered with backend and design teams to optimize asset loading and reduce startup time by ~20%.
iOS Software Developer at Synesis
September 1, 2012 - September 1, 2012
Shipped and maintained 5+ iOS apps (games & e-commerce) with REST APIs, supporting 10K+ monthly active users. Built a real-time multiplayer card game using socket-based communication, ensuring smooth synchronization and reliable gameplay. Reviewed code and refined debugging processes, reducing production issues by 20%.

Education

Bachelor’s Degree (5-year program) in Computers, Systems, and Networks at Brest State Technical University
September 1, 2006 - June 1, 2011
Bachelor's Degree in Computers, Systems, and Networks at Brest State Technical University
September 1, 2006 - June 1, 2011
Bachelor’s Degree in Computers, Systems, and Networks (5-year program) at Brest State Technical University
September 1, 2006 - June 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Healthcare, Telecommunications, Software & Internet, Media & Entertainment, Professional Services

Experience Level

Expert

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