Hello, this is for introductions. My name is Tim Polyak and I’ve been in the design field for over a decade. I create 3D experiences in Unreal Engine. Beyond visual, I have the technical skills to create fully functional interactive experiences and blueprint systems to make project management easier. I create the assets and final art too. Rendering artwork is also important. Improved image fidelity and composition can make a special difference. My process translates to a unified design language, backed by a background in multimedia design. A generalist skillset can solve any problem in the production pipeline, and I also love graphic design and clean layouts. UI/UX design is crucial for a smooth experience, and wireframing helps establish spacing and a foundation for iterative work. I value integrity in my work and strive for excellence in every challenge. Thanks, Tim Polyak

Tim Polyak

Hello, this is for introductions. My name is Tim Polyak and I’ve been in the design field for over a decade. I create 3D experiences in Unreal Engine. Beyond visual, I have the technical skills to create fully functional interactive experiences and blueprint systems to make project management easier. I create the assets and final art too. Rendering artwork is also important. Improved image fidelity and composition can make a special difference. My process translates to a unified design language, backed by a background in multimedia design. A generalist skillset can solve any problem in the production pipeline, and I also love graphic design and clean layouts. UI/UX design is crucial for a smooth experience, and wireframing helps establish spacing and a foundation for iterative work. I value integrity in my work and strive for excellence in every challenge. Thanks, Tim Polyak

Available to hire

Hello, this is for introductions. My name is Tim Polyak and I’ve been in the design field for over a decade. I create 3D experiences in Unreal Engine. Beyond visual, I have the technical skills to create fully functional interactive experiences and blueprint systems to make project management easier. I create the assets and final art too. Rendering artwork is also important.

Improved image fidelity and composition can make a special difference. My process translates to a unified design language, backed by a background in multimedia design. A generalist skillset can solve any problem in the production pipeline, and I also love graphic design and clean layouts. UI/UX design is crucial for a smooth experience, and wireframing helps establish spacing and a foundation for iterative work. I value integrity in my work and strive for excellence in every challenge. Thanks, Tim Polyak

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Media & Entertainment, Software & Internet, Gaming