Hi, I’m Diana, a motion designer and creative for advertising and film. I have two years of experience on self-guided projects for Dr Dre, Ray-Ban, Verve Coffee, and the Elden Ring video game commercial. I create concepts, storyboards, typography kinetics, layout composition, and branding, and I thrive on imaginative brainstorming and bringing ideas to life through dynamic visuals.
I love collaborating with marketing and creative teams to craft consistent brand visuals, and I’m always exploring new tools and AI-assisted workflows to push the boundaries of motion design.
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A fan-made opening title sequence for Elden Ring, created to explore cinematic storytelling through motion design, typography, and editing.
The project reimagines the introduction to the game’s dark fantasy world, using carefully selected footage, dynamic pacing, and title animation to establish atmosphere, mystery, and scale.
Responsibilities included concept development, video editing, title design, motion graphics, and visual storytelling using Adobe After Effects and Premiere Pro.
https://www.twine.net/signin
I made a video game commercial by myself for the Elder Ring game. I used After Effects, Plugins, and AI generator contents.
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