Available to hire
Hi, I’m Andrea Squillante, a game developer and software engineer with a solid foundation in computer science and hands-on experience in Unity, C# and Unreal Engine. I enjoy turning ideas into playable experiences and collaborating with designers and artists to ship features.
I earned a Bachelor’s degree in Computer Science from the University of Salerno and a First Level Master’s in Game Development from the University of Verona, and I’ve worked as a video game programmer intern and as a junior software developer, always eager to learn and push creative boundaries.
Experience Level
Language
English
Fluent
Italian
Fluent
Work Experience
Junior Software Developer Specialist at CaraCol AM
May 1, 2023 - PresentDeveloped a sliding software for additive manufacturing using Unity and C#. Simulated robotic movements for 6-axis 3D printing by slicing and rendering 3D mesh objects. Optimized rendering algorithms and physics interactions for real-time visualization. Collaborated with engineers to develop custom Unity tools for robotic control.
Video game Programmer Intern at Just Funny Games
March 1, 2023 - October 14, 2025Refactored core gameplay mechanics of an existing video game using Unity and C#. Collaborated with designers and artists to implement gameplay features and delivered improvements integrated into the main game.
Education
Bachelor's Degree in Computer Science at University of Salerno
January 1, 2018 - January 1, 2021First Level Master’s in Game Development at University of Verona
January 1, 2021 - January 1, 2022Qualifications
Cambridge English Certificate (C1)
January 11, 2030 - October 14, 2025POF Graphic Design 3D
January 1, 2016 - October 14, 2025POF Logical and Critical Reasoning
January 1, 2017 - October 14, 2025Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services
Experience Level
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