Available to hire
Hi, I’m Ashley Quebedeaux — a graphic artist and designer who thrives on creating engaging visuals and robust pipelines. I’ve developed and maintained clear pipelines and documentation to meet tight deadlines and accelerate scheduling, while solving complex technical challenges on projects like Blood Song: Call of the Siren.
I collaborate with Instructional Designers and program managers to translate concepts into interactive real-time multimedia graphics, and I enjoy shaping creative solutions from concept to delivery across 2D and 3D assets.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Lead Technical Artist at Three Owls in a Trench Coats Studios
May 2, 2023 - PresentDeveloped and maintained clear pipelines and documentation to meet deadlines and accelerate scheduling. Handled unique technical challenges on Blood Song: Call of the Siren, including underwater visuals, mocap pipelines and rigging, and asset creation. Collaborated with Instructional Designers to create interactive real-time multimedia graphics.
2D/3D Graphic Artist II at Carley Corporation
May 2, 2023 - PresentCreated images and graphics for articulate 360 visual learning.
3D Graphic Developer at H2I Solutions
April 1, 2020 - October 14, 2025Designed, developed, and communicated as an artist contracted by government clients. Built innovative products through creative, user-focused design. Translated concepts, screenshots, and ideas into high-quality visual graphics.
3D Generalist Intern at E2i Creative Model
July 1, 2018 - October 14, 2025Assisted with creating and texturing 3D assets (UV Maps, textures) for optimal performance in Unity Engine and VR, supporting research and rehabilitation projects.
Graphic Artist at C2 Technologies
September 1, 2022 - October 14, 2025Contracted to create images and graphics for articulate 360 visual learning.
President, SIGGRAPH Student Chapter at University of Central Florida (UCF) SIGGRAPH Student Chapter
May 1, 2018 - October 14, 2025Led a student chapter focused on computer graphics, organized events and activities to build competencies among members.
Lead Technical Artist at Three Owls in a Trench Coats Studios
May 1, 2023 - PresentDeveloped and maintained clear pipelines and documentation to meet strict deadlines and accelerate scheduling. Handled unique technical challenges on Blood Song: Call of the Siren, including underwater visuals and effects, mocap pipelines and rigging, and asset creation. Collaborated with instructional designers to create interactive real-time multimedia graphics. Managed and prioritized tasks to ensure 3D and 2D graphics adhered to established design standards and guidelines.
2D/3D Graphic Artist II at Carley Corporation
September 1, 2022 - October 14, 2025Design, develop, and communicate as an artist contracted by government clients; built innovative products through creative collaboration and technical execution.
Graphic Artist at C2 Technologies
April 1, 2022 - October 14, 2025Conceived and produced images and graphics for government and deployable training materials; translated concepts into clear, impactful visuals.
3D Generalist Intern at E2i Creative Solutions
July 1, 2018 - October 14, 2025Designed and modeled 3D assets, including UV mapping and textures for optimal performance in Unity Engine and VR to support AR research and rehabilitation.
Lead Technical Artist at Three Owls in a Trench Coats
August 1, 2023 - October 14, 2025Developed and maintained pipelines and documentation to meet strict deadlines and accelerate scheduling. Resolved unique technical challenges on Blood Song: Call of the Siren, including underwater visuals, mocap pipelines and rigging, and asset creation. Collaborated with Instructional Designers and Programmers to create interactive real-time multimedia graphics.
2D/3D Graphic Artist II at Carley Corporation
May 1, 2023 - PresentCreated and delivered 2D and 3D graphics and assets for training and simulation projects, supporting interactive media initiatives and partnering with cross-disciplinary teams to ensure visuals met program goals and milestones.
Graphic Artist at C2 Technologies
September 1, 2022 - October 14, 2025Produced graphics and visual assets for technology and defense projects, translating concepts into print and digital media and supporting rapid iteration under tight deadlines.
Graphic Artist at Solution Guidance Corporation
April 1, 2022 - October 14, 2025Created 2D/3D assets for government contracts, designed visual content for training and support materials, and collaborated with engineers and designers to meet client requirements.
3D Generalist Intern at E2i Creative Models
July 1, 2018 - October 14, 2025Assisted with 3D pipelines, UV mapping, and texture work for asset production and optimization for Unity and VR scenarios, supporting ongoing research and rehabilitation projects.
3D Graphic Developer at H2iT Solutions
April 1, 2020 - October 14, 2025Designed, developed, and communicated as an artist contracted by Government clients. Built innovative products through creative user-focused design. Collaborated with Instructional Designers to translate concepts, screenshots, and ideas into high-quality visual graphics.
President at SIGGRAPH Student Chapter UCF
May 1, 2018 - October 14, 2025Led the student chapter, organized events and workshops, and coordinated with faculty and industry mentors to advance computer graphics education and community involvement.
Education
Bachelor of Fine Arts at Emerging Media
January 11, 2030 - May 1, 2018Master of Science at Florida Interactive Entertainment Academy (FIEA), University of Central Florida
January 11, 2030 - December 1, 2023Bachelor of Fine Arts at Emerging Media, University of Central Florida
January 11, 2030 - May 1, 2018Master of Science at Florida Interactive Entertainment Academy, University of Central Florida
January 11, 2030 - December 1, 2023Master of Science in Interactive Media at Florida Interactive Entertainment Academy, University of Central Florida
January 11, 2030 - December 1, 2023Qualifications
Bachelor of Fine Arts
January 11, 2030 - May 1, 2018Industry Experience
Media & Entertainment, Education, Government, Professional Services, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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