I'm Bogdan Bogdanov, a narrative designer and game designer with extensive experience leading multidisciplinary teams to build story-driven games and high-quality TV projects. I specialize in world-building, lore creation, quest design, and aligning narrative with gameplay mechanics to create cohesive player experiences. I’m passionate about mentoring talent, optimizing production pipelines, and driving long-term strategic planning across departments to deliver polished experiences on mobile, PC, and television.

Bogdan Bogdanov

I'm Bogdan Bogdanov, a narrative designer and game designer with extensive experience leading multidisciplinary teams to build story-driven games and high-quality TV projects. I specialize in world-building, lore creation, quest design, and aligning narrative with gameplay mechanics to create cohesive player experiences. I’m passionate about mentoring talent, optimizing production pipelines, and driving long-term strategic planning across departments to deliver polished experiences on mobile, PC, and television.

Available to hire

I’m Bogdan Bogdanov, a narrative designer and game designer with extensive experience leading multidisciplinary teams to build story-driven games and high-quality TV projects. I specialize in world-building, lore creation, quest design, and aligning narrative with gameplay mechanics to create cohesive player experiences.

I’m passionate about mentoring talent, optimizing production pipelines, and driving long-term strategic planning across departments to deliver polished experiences on mobile, PC, and television.

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Experience Level

Expert

Language

English
Fluent
Russian
Advanced

Work Experience

Lead Narrative Designer at Eon Games
December 31, 2022 - October 14, 2025
Led a multidisciplinary team of narrative and game designers to deliver an ambitious RPG/Survival mobile game 'Last Outlander'. Created game world, storyline, and lore; supervised quest design, level design, and art; directed cutscenes production and voice acting; developed core mechanics including a system that reuses existing expensive content to progress with new equipment tiers, inspired by Path of Exile's act system. Implemented and optimized multi-department pipelines for quest design, cutscenes production, and system design to meet deadlines.
Narrative Director at Cosmos Interactive
January 1, 2024 - Present
Led creation of the game’s world, lore, and overarching narrative themes. Oversaw the Game Design department to ensure cohesion between story and mechanics; designed core and supporting game systems with a focus on player experience; contributed to high-level studio management and long-term strategic planning; developed and optimized production pipelines across departments; led recruitment, onboarding, and mentorship of staff.
Lead Narrative Designer at Eon Games
January 1, 2022 - October 14, 2025
Led a team of narrative and game designers to create an ambitious RPG/Survival mobile game 'Last Outlander'. Created game world, storyline, and lore; supervised quest design, level design, and art; supervised cutscenes production and voice acting; developed core mechanics including a system that reuses existing expensive content while progressing the storyline with new equipment tiers (reference: Path of Exile 'act' system). Implemented multi-department pipelines for quest design, cutscenes production, and system design, organizing workflows to meet deadlines and optimize production.
Narrative Director at Cosmos Interactive
January 1, 2024 - Present
Led creation of the game’s world, lore, and overarching narrative themes; oversaw the Game Design department, ensuring cohesion between story and mechanics; designed core and supporting game systems with a focus on player experience; contributed to high-level studio management and long-term strategic planning; developed and optimized production pipelines across departments; led recruitment, onboarding, and mentorship of staff.

Education

Bachelor of Law at Russian University of Engineering and Economics
January 11, 2030 - October 14, 2025
Bachelor of Law at Russian University of Engineering and Economics
January 11, 2030 - October 14, 2025

Qualifications

Online course in international humanitarian law
January 11, 2030 - October 14, 2025
One-year international education program in Italy on International Cooperation against transnational financial organized crimes
January 11, 2030 - October 14, 2025
Online course in international humanitarian law
January 11, 2030 - October 14, 2025
One-year international education program in Italy on International Cooperation against transnational financial organized crimes
January 11, 2030 - October 14, 2025

Industry Experience

Gaming, Media & Entertainment, Professional Services, Software & Internet