William Wapniarek

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Gameplay Programmer at Games By Hyper
June 1, 2024 - Present
Design and optimize modular UE5 components to accelerate iteration cycles and support scalable gameplay systems across team projects. Collaborated with engineers to architect reusable game templates and systems, reducing code duplication by 40%. Built internal debugging tools and review pipelines that reduced QA bottlenecks and dev timelines by approximately 20%. Participated in Agile planning cycles, contributing to architectural and gameplay decision-making across sprints.
Unreal Engine Programmer at Epoch Games
September 1, 2022 - October 14, 2025
Created dialogue and conversation system plugin for narrative gameplay flow. Contributed core features to The Lays of Alth as: Sundered Order in UE C++. Improved feature implementation workflows and boosted team coordination. Provided technical documentation to support broader dev adoption.
Production Assistant Instructor at Black Rocket
August 1, 2021 - October 14, 2025
Taught game development and programming to 100+ students using beginner-friendly tools. Led interactive workshops aligned with STEM learning and gamified curriculum. Created project templates and simplified complex programming topics for youth.

Education

Bachelor of Science in Game Programming at University of Advancing Technology
September 1, 2022 - December 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet