Ui Jun Min
I am a game audio-focused composer and sound designer with a passion for crafting immersive, interactive soundscapes for games and media.
About
I am a game audio-focused composer and sound designer with a passion for crafting immersive, interactive soundscapes for games and media. I thrive on collaborating with developers and artists, turning creative ideas into tangible audio assets that fit the mood and gameplay.
I actively communicate with teammates, manage my time efficiently, and adapt quickly to new environments. I value constructive feedback and enjoy optimizing workflows to deliver high-quality audio on time.
- 7 years' experience
- Joined October 2025
Skills· 9
Languages
- KoreanFluent
- EnglishFluent
- JapaneseIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience· 4 roles
First contract: 8 songs for an 8-bit themed stage of a music game 'Cat Heaven'; Second contract: majority of background music and sound effects for the same game; produced PVs and cutscenes’ sound effects for the first release (2021–2022).
First contract: 8 songs for the 8-bit themed stage of a music game 'Cat Heaven', released on Korean Playstore (Jan 21). Second contract: majority of the background music and sound effects for the same game; several PVs and Cutscenes' sound effects for the first release (2021–2022).
Composed full original soundtracks and music concepts for a VR bowling game Pepibo; guitar recording for all songs; collaborated with developers to implement audio assets into the game.
Education
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