I am a game audio-focused composer and sound designer with a passion for crafting immersive, interactive soundscapes for games and media. I thrive on collaborating with developers and artists, turning creative ideas into tangible audio assets that fit the mood and gameplay. I actively communicate with teammates, manage my time efficiently, and adapt quickly to new environments. I value constructive feedback and enjoy optimizing workflows to deliver high-quality audio on time.

Ui Jun Min

I am a game audio-focused composer and sound designer with a passion for crafting immersive, interactive soundscapes for games and media. I thrive on collaborating with developers and artists, turning creative ideas into tangible audio assets that fit the mood and gameplay. I actively communicate with teammates, manage my time efficiently, and adapt quickly to new environments. I value constructive feedback and enjoy optimizing workflows to deliver high-quality audio on time.

Available to hire

I am a game audio-focused composer and sound designer with a passion for crafting immersive, interactive soundscapes for games and media. I thrive on collaborating with developers and artists, turning creative ideas into tangible audio assets that fit the mood and gameplay.

I actively communicate with teammates, manage my time efficiently, and adapt quickly to new environments. I value constructive feedback and enjoy optimizing workflows to deliver high-quality audio on time.

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Language

Korean
Fluent
English
Fluent
Japanese
Intermediate

Work Experience

Composer at Torito Games
January 1, 2019 - Present
Music concept / full compositions for all original sound tracks for a VR bowling game 'Pepibo' on Oculus Quest and Nintendo Switch. Guitar recording for all songs.
Composer / Sound Designer at OG inc.
December 31, 2022 - October 15, 2025
First contract: 8 songs for the 8-bit themed stage of a music game 'Cat Heaven', released on Korean Playstore (Jan 21). Second contract: majority of the background music and sound effects for the same game; several PVs and Cutscenes' sound effects for the first release (2021–2022).
Composer / Sound Designer at Torito Games (Germany: Remote)
January 1, 2019 - Present
Composed full original soundtracks and music concepts for a VR bowling game Pepibo; guitar recording for all songs; collaborated with developers to implement audio assets into the game.
Composer / Sound Designer at OG Inc. (South Korea)
January 1, 2024 - Present
First contract: 8 songs for an 8-bit themed stage of a music game 'Cat Heaven'; Second contract: majority of background music and sound effects for the same game; produced PVs and cutscenes’ sound effects for the first release (2021–2022).

Education

Bachelor of Music (Electronic Production & Design) at Berklee College of Music
January 1, 2019 - January 1, 2025
Bachelor of Music (Electronic Production & Design) at Berklee College of Music
January 1, 2019 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet