Motivated and well-disciplined, I am able to work well under pressure. I discovered 3D modeling while studying architecture, and deepened this passion at Italia 3D Academy, specializing in modeling environments, props, and characters. I also learned C++ programming and the use of Blueprints in Unreal Engine, and I enjoy creating cinematics and renders. My combination of artistic and technical skills allows me to craft high-quality visual projects.
I am excited to contribute to innovative and challenging projects. I have collaborated on internal and client-facing design tasks, and I thrive in creative teams, using tools like Maya, 3DS Max, ZBrush, Unreal Engine, After Effects, and Photoshop to deliver compelling visuals.
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