I am a Unity-certified developer with nearly a decade of experience blending storytelling, design, and technical expertise to create immersive mobile and indie games. I hold both the Unity Certified Professional Programmer and Unity Certified Instructor credentials, and I have a proven track record of leading shipped Android titles. I have over four years of academic teaching experience nurturing 200+ game designers aged 12–45, and I enjoy guiding cross-functional teams through full development lifecycles, from concept to store launch.

Bahman Moazzen

I am a Unity-certified developer with nearly a decade of experience blending storytelling, design, and technical expertise to create immersive mobile and indie games. I hold both the Unity Certified Professional Programmer and Unity Certified Instructor credentials, and I have a proven track record of leading shipped Android titles. I have over four years of academic teaching experience nurturing 200+ game designers aged 12–45, and I enjoy guiding cross-functional teams through full development lifecycles, from concept to store launch.

Available to hire

I am a Unity-certified developer with nearly a decade of experience blending storytelling, design, and technical expertise to create immersive mobile and indie games. I hold both the Unity Certified Professional Programmer and Unity Certified Instructor credentials, and I have a proven track record of leading shipped Android titles.

I have over four years of academic teaching experience nurturing 200+ game designers aged 12–45, and I enjoy guiding cross-functional teams through full development lifecycles, from concept to store launch.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

English
Advanced

Work Experience

Founder and Game Developer at Helen Game Factory
January 1, 2021 - Present
As a self-employed professional, I create game concepts, lead teams toward their realization, and drive successful launches of new games.
Co-founder and Game Developer at Parpinsoft
January 1, 2021 - October 15, 2025
Early successful indie games.
C#.NET Developer at Maskan Bank
January 1, 2008 - Present
Maintained and evolved existing infrastructure to meet user needs, adding features using ASP.NET and SQL Server.
Unity Certified Instructor at Unity Technologies
January 1, 2025 - Present
Create official Unity learning content and deliver training remotely and in person. Cover core and advanced Unity topics including C# programming, game architecture, and performance optimisation.
Founder & Game Developer at Helen Game Factory
January 1, 2021 - January 1, 2025
Conceived, designed, and shipped multiple Android titles including Beyond the Red (escape room adventure) and Death Escape. Led cross-functional teams through full game-development lifecycle: concept, prototyping, production, and store launch. Integrated Google AdMob, In-App Purchase (IAP), and Photon Unity Networking (PUN) into live products.
Co-Founder & Game Developer at ParpinSoft
January 1, 2016 - January 1, 2021
Co-founded indie studio and shipped early successful titles on the Android platform. Gained foundational experience in full-cycle indie game development and team leadership.
C#/.NET Developer at Maskan Bank
January 1, 2008 - Present
Maintain and modernise enterprise infrastructure using ASP.NET and SQL Server. Deliver new features aligned with evolving business requirements and user needs.

Education

Unity Certified Professional Programmer at Unity Technologies
October 1, 2025 - October 15, 2025
Intermediate Object-Oriented Programming for Unity Games at University of Colorado System
October 1, 2023 - October 15, 2025
Master of Science in Management Information Systems at Shahid Beheshti University, Tehran, Iran
March 1, 2010 - October 15, 2025
C# Programming at Tehran Institute of Technology, Tehran, Iran
July 1, 2008 - October 15, 2025
Master of Management Information Systems at Shahid Beheshti University (Tehran, Iran)
January 11, 2030 - March 1, 2010
Master of Management Information Systems at Shahid Beheshti University
January 11, 2030 - March 1, 2010

Qualifications

Unity Certified Professional Programmer
October 1, 2025 - October 15, 2025
Intermediate Object-Oriented Programming for Unity Games
October 1, 2023 - October 15, 2025
Unity Certified Professional Programmer
October 1, 2025 - April 20, 2026
Intermediate OOP for Unity Games
October 1, 2023 - April 20, 2026
Unity Certified Professional Programmer
October 1, 2025 - April 20, 2026
Intermediate OOP for Unity Games
October 1, 2023 - April 20, 2026

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services