Available to hire
Hi, I’m Gabin Chapron, a Game Developer with a focus on digital imaging and real-time pipelines. I love turning ideas into playable experiences and collaborating with artists and engineers to craft polished games.
I’m passionate about creating game mechanics and eager to take on technical challenges. I’m highly motivated and ready to fully commit to a development team.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
French
Fluent
English
Fluent
Work Experience
Gestionnaire de base de données at Vivalto Santé
September 1, 2025 - PresentDéploiement des architectures des bases de données; Administration et maintenance des bases de données; Automatisation des procédures.
Stagiaire Tools Developer at Miraculous Corp (Groupe Mediawan)
February 1, 2025 - October 16, 2025Développement d’un pipeline de production technique et artistique; Conception d’outils, optimisation de scripts et débogage des artistes.
Stage d’Assistant Ingénieur en imagerie numérique at SUPTICE Rennes
August 1, 2023 - October 16, 2025Conception et implémentation d’une simulation VR; Travail en équipe d’ingénieurs.
Database Manager at Vivalto Santé
October 1, 2025 - November 28, 2025Administration and maintenance of databases; automation of processes. Technologies used: MySQL, SQL Server, Oracle, Ansible; analytics tooling.
Tools Developer at Miraculous Corp
February 28, 2025 - February 28, 2025Development of technical and artistic real-time production pipelines for an animation series; design of modular systems; plug-in creation; optimize performance scripts; artist debugging UI/UX development.
Tools Developer at Miraculous Corp
August 31, 2023 - August 31, 2023Development of technical and artistic real-time production pipelines for an animation series; design of modular systems; plug-in creation; optimize performance scripts; artist debugging UI/UX development.
at Miraculous Corp
September 30, 2025 - September 30, 2025Development of technical and artistic real-time production pipelines; design of modular systems; plug-in creation; optimize performance scripts; artist debugging UI/UX development.
Assistant Engineer Intern at SUTpICE University - Educational Project
March 1, 2025 - March 1, 2025Design and implementation of a VR simulation; worked as part of an engineering team. Technologies used: Unity, C#, Unreal Engine (Blueprint).
Education
Diplôme d'Ingénieur at ESIR Rennes
September 1, 2021 - March 1, 2025Maîtrise en informatique at UQAC Chicoutimi, QC, Canada
August 1, 2023 - March 1, 2025Classe Préparatoire aux Grandes Ecoles at Lycée François 1er Le Havre
September 1, 2018 - June 1, 2021Baccalauréat Scientifique at Jean Prévost Montivilliers
June 1, 2018 - June 1, 2018Engineering Degree at ESIR - Computer Engineering with a focus on Digital Imaging
September 1, 2021 - March 1, 2025Master’s Degree at Master’s in Video Game Development, Université du Québec à Chicoutimi (UQAC)
September 1, 2018 - June 1, 2021Preparatory Class at Lycée François 1er
January 11, 2030 - November 28, 2025Baccalaureate Scientifique (Bac S) at Lycée Jean-Prévost
September 1, 2016 - June 1, 2018Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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