- 3D Animator
- Animator
- Choreographer
- +2
Joe Andral
- Montreal, Canada
- 7 projects
I am an experienced Character Animator with a proven track record in the entertainment industry, including AAA video games and VR projects.
About
I am an experienced Character Animator with a proven track record in the entertainment industry, including AAA video games and VR projects. I am passionate about bringing characters to life through expressive motion, timing, and collaboration with cross-functional teams.
I am proficient in Maya, 3DS Max, After Effects, and Motion Capture, with experience using game engines like Unity and Unreal Engine to deliver polished performances. I enjoy tackling complex animation challenges and collaborating with diverse teams to create memorable characters.
- Joined October 2025
Skills· 15
Languages
- EnglishFluent
- FrenchFluent
Industry experience
- Media & Entertainment
- Gaming
- Software & Internet
- Other
- Computers & Electronics
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Projects · 7
Character Animator - Demoreel - 2K23
Software Used: 3DS Max, Maya, Motion Builder, After Effect
- 3D Animator
- Animation Director
- Video Editor
A short animation of a gentle men going into his fridge and finding a odd surprise.
Made in Autodesk Maya
- 3D Animator
- Animation Director
- Choreographer
- +3
- 3D Animator
- Animation Director
- Animator
- +3
“Original footage belongs to Digital Dimension & Universal.”
My “Zafari - TV Show” Demoreel made in 2018
SO to Dave & Emma for the opportunity
- 3D Animator
- Animation Director
- Animator
- +1
All footages belongs to K6 Media Group and Disney Jr.
- 3D Animator
- Animation Director
- Animator
- +3
Rise Or Fall is a personal project I have been working on for months, an hommage to a great retro videogame released back in 89’ on the Sega Genesis.
Animation: Joe Andral
Simulation & Renders: Daniel Silva
PSO-AGES ♥Rieko Kodama
- 3D Animator
- Animation Director
- Camera Operator
- +2
Work experience· 25 roles
Senior character animator with a demonstrated history of working in the entertainment industry. Delivered high-quality character animations for AAA and VR projects, including Arkham Knights and an unannounced Survivio FPS title; utilized Maya, 3DS Max, Blender, Autodesk Motion Builder, XSI, UE4/UE5; collaborated with multidisciplinary teams to align visuals with narrative and gameplay requirements.
Senior Character Animator responsible for delivering high-quality character animation for entertainment projects. Proficient in Maya, 3DS Max, Blender, Autodesk Motion Builder, XSI, After Effects, and motion capture. Collaborated with a cross-disciplinary team to align visuals with narrative and gameplay requirements; developed robust animation pipelines and asset continuity across projects.
Education
Certifications and awards
3D Animation Diploma from Campus Ubisoft
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