Available to hire
I’m Melissa, a dedicated 3D artist focusing on animation and game art. I love turning ideas into immersive environments through modeling, texturing, rigging, and lighting, and I thrive in collaborative teams where creativity and communication drive the project forward.
Available now, I’m eager to contribute to video games, animation, and cultural initiatives across France and Europe. Based in France (CET) and fully equipped for remote work, I’m open to relocation within the EU and excited to bring my energy and creativity to your team.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Language
French
Fluent
English
Advanced
German
Beginner
Work Experience
Environment Artist Intern at AR[t] Studio
January 1, 2024 - PresentModeling, texturing, skin/rigging, and animation for VR project; Unreal Engine integration and rendering; End of study project; School Ambassador Artiste 3D.
Representative at Brassart events (Tours campus)
December 31, 2024 - October 20, 2025Representative at Brassart events on the Tours campus (2021-2024).
Game Artist at Brassart / BavAr[t] project (Scarlet Eye)
January 1, 2023 - PresentVR game on Unity; Modeling, Texturing, Skin/Rigging, Animation; Unity implementation; Level design and integration.
Game Artist at Brassart / Unreal Engine
January 1, 2023 - PresentResponsible for Unreal Engine work; Lighting, set dressing, VFX, Rendering.
Education
Bachelor in 3D Animation, VFX & Game Art at Ecole Brassart, Tours, France
January 1, 2020 - September 2, 2024Baccalauréat (equiv. UK A-level) in Science at Lycée général Georges Dumézil, Vernon, France
January 1, 2017 - June 1, 2020Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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