I'm Alyona Potapenko, a team lead and game developer with extensive experience in Unity and C++ custom engines. I love building high-quality, engaging games and fostering a positive, productive team culture. I excel at architecture, UI, AI, server interactions, and cross-functional collaboration, guiding products from concept to deployment while mentoring teammates and driving efficient workflows.

Alyona Potapenko

I'm Alyona Potapenko, a team lead and game developer with extensive experience in Unity and C++ custom engines. I love building high-quality, engaging games and fostering a positive, productive team culture. I excel at architecture, UI, AI, server interactions, and cross-functional collaboration, guiding products from concept to deployment while mentoring teammates and driving efficient workflows.

Available to hire

I’m Alyona Potapenko, a team lead and game developer with extensive experience in Unity and C++ custom engines. I love building high-quality, engaging games and fostering a positive, productive team culture.

I excel at architecture, UI, AI, server interactions, and cross-functional collaboration, guiding products from concept to deployment while mentoring teammates and driving efficient workflows.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

Ukrainian
Fluent
English
Fluent

Work Experience

Technical Team Lead at Yoozoo Games / BigPoint (Germany)
January 1, 2025 - October 20, 2025
Led end-to-end game development for front-end and back-end, established product architecture, implemented KPIs, mentored developers, and built cross-functional collaboration between Front-End, Back-End, Analytics & Data, Game Design, Art, and IT teams.
Technical Team Lead at YOOZOO GAMES / Big Point (Germany) / University of Oxford
January 1, 2025 - October 20, 2025
Led a cross-functional tech team across multiple projects, established architectural standards, and streamlined collaboration with external partners and the Oxford unit. Drove end-to-end development, performance optimization, and delivery of notable gaming projects while aligning technology with business goals.
Team Lead (Unity, C++ Custom Engines) at YOOZOO GAMES / Big Point (Germany)
January 1, 2023 - November 23, 2025
Led a cross-functional team of up to 25 developers; designed and implemented core game logic, UI, AI, and server interactions; defined project architecture and end-to-end development processes; mentored team members; fostered a culture of open dialogue and collaboration; aligned with product management, designers, and IT to deliver high-quality games.
Team Lead / XR Solutions 3D Apps Developer at XR Solutions
January 1, 2023 - October 20, 2025
Led end-to-end game development for frontend and backend, overseeing planning to performance optimization; mentored developers; implemented knowledge-sharing practices (code reviews, pair programming, internal workshops); established a structured technical upskilling program; tracked KPIs; contributed to product architecture and set a strategic technology vision for the next 1–2 years; built strong cross-team communication channels (Front-End, Back-End, Analytics & Data, Game Design, Art, IT).
Software Developer at AceL Bulgaria
January 1, 2013 - January 1, 2013
Software development role focusing on engine tooling and platform improvements for game development pipelines.
Game Developer (Unity, C++ Custom Engines) at AceL Ukraine
January 1, 2013 - January 1, 2013
Implemented gameplay features in Unity and C++ with custom engine components; contributed to UI, gameplay logic, and server interactions; collaborated with cross-functional teams to ensure robust architecture across projects.

Education

Bachelor's degree at National Technical University “Kharkiv Polytechnic Institute”
January 1, 2011 - January 1, 2013
Master's degree at National Technical University “Kharkiv Polytechnic Institute”
January 1, 2013 - January 1, 2015
Bachelor's degree at Kharkiv Polytechnic Institute (National Technical University)
January 1, 2011 - January 1, 2013
Master's degree at Kharkiv Polytechnic Institute (National Technical University)
January 1, 2013 - January 1, 2015
Bachelor's degree at National Technical University 'Kharkiv Polytechnic Institute'
January 11, 2030 - January 1, 2013
Master's degree at National Technical University 'Kharkiv Polytechnic Institute'
January 11, 2030 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Healthcare, Energy & Utilities, Professional Services