Hi, I’m Guido Ferrer Kemp, an XR software developer specializing in immersive, cross-platform experiences for VR, AR, and interactive installations. I’m an expert in end-to-end development with Unity and Unreal Engine, from technical strategy and hardware integration to performance optimisation and team mentorship. I’m passionate about leveraging real-time technology to produce experiences used in virtual tourism, entertainment, and education. Since December 2022 I have been Lead XR Developer at IRALTA Films in Madrid, defining technical strategy, architecting cross-platform XR applications, integrating hardware including custom simulators and standalone VR headsets, maintaining robust pipelines, and designing real-time VFX, UI, and shaders. I enjoy mentoring colleagues and delivering high-quality experiences on Windows and Android.

Guido Ferrer Kemp

Hi, I’m Guido Ferrer Kemp, an XR software developer specializing in immersive, cross-platform experiences for VR, AR, and interactive installations. I’m an expert in end-to-end development with Unity and Unreal Engine, from technical strategy and hardware integration to performance optimisation and team mentorship. I’m passionate about leveraging real-time technology to produce experiences used in virtual tourism, entertainment, and education. Since December 2022 I have been Lead XR Developer at IRALTA Films in Madrid, defining technical strategy, architecting cross-platform XR applications, integrating hardware including custom simulators and standalone VR headsets, maintaining robust pipelines, and designing real-time VFX, UI, and shaders. I enjoy mentoring colleagues and delivering high-quality experiences on Windows and Android.

Available to hire

Hi, I’m Guido Ferrer Kemp, an XR software developer specializing in immersive, cross-platform experiences for VR, AR, and interactive installations. I’m an expert in end-to-end development with Unity and Unreal Engine, from technical strategy and hardware integration to performance optimisation and team mentorship.

I’m passionate about leveraging real-time technology to produce experiences used in virtual tourism, entertainment, and education. Since December 2022 I have been Lead XR Developer at IRALTA Films in Madrid, defining technical strategy, architecting cross-platform XR applications, integrating hardware including custom simulators and standalone VR headsets, maintaining robust pipelines, and designing real-time VFX, UI, and shaders. I enjoy mentoring colleagues and delivering high-quality experiences on Windows and Android.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate

Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Lead XR Developer at IRALTA Films
December 1, 2022 - Present
Defined the technical strategy and architecture for XR projects, selecting optimal development environments (Unity/Unreal) and third-party tools to meet performance and platform targets. Architected and developed cross-platform XR applications for Windows and Android, integrating hardware including custom simulators, standalone VR headsets (Meta Quest) and various sensors. Engineered and maintained robust code using source control and deployment pipelines. Designed real-time VFX, UI, shaders, and animations; profiled performance and made critical optimization decisions for target platforms, including mobile VR. Mentored and onboarded new hires and interns, accelerating productivity on active project timelines.
Lead XR Developer at IRALTA Films
December 1, 2022 - Present
Defined technical strategy and architecture for XR projects, selecting Unity/Unreal and third-party tools to meet performance targets. Architected cross-platform XR applications for Windows and Android, integrating custom simulators, standalone VR headsets (Meta Quest) and sensors. Implemented robust codebases with source control and deployment pipelines. Designed real-time VFX, UI, shaders, and animations; profiled performance and made optimisation decisions for target platforms, including mobile VR. Mentored new hires and interns to accelerate productivity on active projects.
Android Game Developer (Intern) at SINGULAR Studios
June 1, 2022 - October 21, 2025
Collaborated within an agile Scrum team, utilizing Git for source control and Zoho Project for issue-tracking to fix bugs, document processes, and implement features for a live production game. Gained foundational knowledge in scalable game architecture, influencing future design principles for maintainable code. Engineered a real-time debug UI tool that reduced troubleshooting time by providing immediate access to in-game variables and object states. Implemented new gameplay features directly into the production codebase.
Android Game Developer (Internship) at Sngular Studios
June 1, 2022 - October 21, 2025
Collaborated in an agile Scrum team to fix bugs, document processes, and implement features for a live production Android game. Gained foundational exposure to scalable game architecture, influencing maintainable coding practices. Engineered a real-time debug UI tool to reveal in-game variables and object states, and contributed new gameplay features to the production codebase.

Education

BSc Hons in Creative Technologies and Enterprise (Learning At Work) at University of Portsmouth, Madrid (Remote)
January 1, 2023 - June 1, 2025
HND in Interactive Media Production & Videogames Development at UDIT, Madrid
September 1, 2020 - June 1, 2022
Vocational Training in networks and microcomputer systems at TEIDE II, Madrid
September 1, 2018 - June 1, 2020
BSc Hons in Creative Technologies and Enterprise (Learning At Work) at University of Portsmouth (Remote, Madrid)
January 1, 2023 - June 1, 2025
HND in Interactive Media Production & Videogames Development at UDIT, Madrid
September 1, 2020 - June 1, 2022
Vocational Training in networks and microcomputer systems at TEIDe II, Madrid
September 1, 2018 - June 1, 2020

Qualifications

Think Communicate Lead
January 1, 2018 - October 21, 2025
Think Communicate Lead
January 1, 2018 - January 1, 2018

Industry Experience

Media & Entertainment, Education, Software & Internet, Professional Services, Other