Hi, I’m Joseph Jbeily, a passionate game developer and AI integration specialist from Lebanon. Over the past years I’ve shipped 50+ games across web and mobile, spanning hyper-casual, casual, and puzzle genres. I design and implement game systems, UI/UX, animations, and monetization features, and I’ve collaborated with studios like Lion Studios, Voodoo, and Homa Games to deliver high-quality releases. I’m excited by new tech like AI chatbots and VR, and I love prototyping ideas to stay ahead of industry trends. I work well across teams—from indie projects to larger studios—and I enjoy turning complex concepts into engaging, accessible experiences for players around the world.

Joseph Jbeily

Hi, I’m Joseph Jbeily, a passionate game developer and AI integration specialist from Lebanon. Over the past years I’ve shipped 50+ games across web and mobile, spanning hyper-casual, casual, and puzzle genres. I design and implement game systems, UI/UX, animations, and monetization features, and I’ve collaborated with studios like Lion Studios, Voodoo, and Homa Games to deliver high-quality releases. I’m excited by new tech like AI chatbots and VR, and I love prototyping ideas to stay ahead of industry trends. I work well across teams—from indie projects to larger studios—and I enjoy turning complex concepts into engaging, accessible experiences for players around the world.

Available to hire

Hi, I’m Joseph Jbeily, a passionate game developer and AI integration specialist from Lebanon. Over the past years I’ve shipped 50+ games across web and mobile, spanning hyper-casual, casual, and puzzle genres. I design and implement game systems, UI/UX, animations, and monetization features, and I’ve collaborated with studios like Lion Studios, Voodoo, and Homa Games to deliver high-quality releases.

I’m excited by new tech like AI chatbots and VR, and I love prototyping ideas to stay ahead of industry trends. I work well across teams—from indie projects to larger studios—and I enjoy turning complex concepts into engaging, accessible experiences for players around the world.

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Language

French
Intermediate
Arabic
Beginner

Work Experience

Indie Game Developer & Researcher at Freelance / Self-Employed (Global)
February 1, 2018 - Present
Designed and developed 50+ games across hyper-casual, casual, and puzzle genres for web and mobile platforms. Conducted game play research and player behavior analysis to optimize mechanics. Implemented game systems, UI/UX, animations, and monetization features, delivering polished and playable products. Collaborated with major studios such as Lion Studios, Voodoo, and Homa Games to ensure high-quality releases.
Game Designer & Developer at Ampersand Education
February 1, 2021 - October 21, 2025
Designed and developed 50+ interactive educational games for web and mobile platforms to improve student engagement and learning outcomes. Implemented game mechanics, UI/UX, and animations tailored for educational content. Collaborated with educators and designers to transform curricular material into engaging, gamified experiences.
Unity Developer & AI Integrator at Human Tech
December 1, 2022 - October 21, 2025
Led development of AI chatbot integrations within Unity-based projects, merging gameplay with artificial intelligence features. Designed interactive dialogue systems and logic for seamless player interactions with chatbots.
Lead VR Developer at VUZ VR
August 1, 2024 - October 21, 2025
Led the development of a 360° VR entertainment application, delivering immersive experiences across multiple VR platforms. Designed and implemented interactive VR environments, user interfaces, navigation systems, and optimized VR performance to ensure smooth gameplay. Integrated VR physics and 3D assets for engaging experiences.

Education

Bachelor of Science in Computer Science at University of Balamand, Lebanon Gaming Campus
January 1, 2018 - January 1, 2021
Master in Software Engineering at University of Balamand
January 1, 2021 - January 1, 2024
Exchange Program - Erasmus at University Paris-Saclay, France
January 1, 2021 - January 1, 2021
Master in Game Development and Management at University Paris-Saclay / Erasmus Program
January 1, 2024 - January 1, 2025

Qualifications

National futsal player
January 1, 2000 - October 21, 2025
Chess Player – Beirut Champion
January 1, 2000 - October 21, 2025
Cross-country Champion
January 1, 2000 - October 21, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education