I’m Andy Wan, a sound designer and music producer with a bachelor’s degree in Electronic Production and Design from Berklee College of Music. Most of my work has been centered around audio, but I’ve had the chance to work in a lot of different environments, from sound design and music production to live events, studio sessions, and working directly with artists and clients.
Over the past few years, I’ve worked on sound design for films, games, and other visual media, creating everything from foley and environmental sounds to UI sounds, creature vocals, weapons, and cinematic soundscapes. I’ve also worked as a freelance music producer, contributing to records for major label artists including Don Toliver, Lancey Foux, and Cochise.
What makes me special is my approach to audio. What made me passionate about sound design in the first place has always been the intricacy that comes with every sound. The fine balance between experimenting while giving a sound its own identity, and understanding the practical usage of a sound so it expresses clearly. I believe I have practiced a good balance of both.
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A sound design reel of the League of Legends character Jhin’s cinematic trailer. All sound design done by me.
This is a demo reel consisting of different variations of sound design done by me.
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