I’m a Senior Freelance Unity Developer specializing in AR/VR, immersive simulations, and end-to-end game development. I’ve led diverse projects for medical, sports, entertainment, and tech clients, taking ideas from concept through to deployment on PC, Web, and XR platforms. I thrive in fast-paced, collaborative environments, balancing performance with visuals, and mentoring teams to hit milestones on time.
I enjoy solving complex gameplay challenges, optimizing systems for stability and scale, and collaborating with artists and designers to deliver engaging experiences. When I’m not coding, I love exploring new AR/VR ideas and mentoring junior developers to grow their skills.
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