I work in 3D modeling and design, developing projects ranging from conception to completion of 3D models. I work with Blender and Unreal Engine as my main tools, and I have experience with software such as ZBrush and Maya, which has given me a solid foundation in various stages of 3D production. I create characters, vehicles, sets, and props, always seeking a balance between technique, realism, and artistic style. My focus is on transforming ideas into detailed and functional visual representations, with attention to form, texture, lighting, and composition. With experience beginning in 2019 and a degree in 3D Digital Design, I am constantly improving my technical and artistic skills, striving for excellence and innovation in every project I develop.

Heloisa Gomes

I work in 3D modeling and design, developing projects ranging from conception to completion of 3D models. I work with Blender and Unreal Engine as my main tools, and I have experience with software such as ZBrush and Maya, which has given me a solid foundation in various stages of 3D production. I create characters, vehicles, sets, and props, always seeking a balance between technique, realism, and artistic style. My focus is on transforming ideas into detailed and functional visual representations, with attention to form, texture, lighting, and composition. With experience beginning in 2019 and a degree in 3D Digital Design, I am constantly improving my technical and artistic skills, striving for excellence and innovation in every project I develop.

Available to hire

I work in 3D modeling and design, developing projects ranging from conception to completion of 3D models. I work with Blender and Unreal Engine as my main tools, and I have experience with software such as ZBrush and Maya, which has given me a solid foundation in various stages of 3D production.

I create characters, vehicles, sets, and props, always seeking a balance between technique, realism, and artistic style. My focus is on transforming ideas into detailed and functional visual representations, with attention to form, texture, lighting, and composition.

With experience beginning in 2019 and a degree in 3D Digital Design, I am constantly improving my technical and artistic skills, striving for excellence and innovation in every project I develop.

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    Portfólio
    This portfolio was developed to showcase some of the work I've done throughout my career in 3D Digital Design, as well as to demonstrate the quality and technical level of my professional performance. Through the productions gathered here, you can see my dedication to every stage of the creative process—from conception to the completion of the 3D models. Each project reflects my attention to detail, my constant pursuit of improvement, and my commitment to aesthetic and technical excellence. This material aims to showcase my skills, style, and artistic evolution, serving as a representative sample of my work and potential within the field of 3D design and modeling.

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