Yury Pöllänen
I’m Yury, a game programmer and developer with a wide background in game design, programming, 3D modeling, and tabletop campaigns.
About
I’m Yury, a game programmer and developer with a wide background in game design, programming, 3D modeling, and tabletop campaigns. I enjoy prototyping mechanics, building multiplayer experiences, and solving problems in creative ways.
I’ve collaborated on projects ranging from indie games to MMO concepts, and I thrive in team settings where experimentation and iteration drive progress.
- 1 year's experience
- Joined October 2025
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
Work experience· 6 roles
Participated in game jams and tabletop campaigns; performed game programming and game design tasks, leveraging Unity and Unreal Engine to prototype mechanics and iterate on gameplay concepts.
Acted in a movie project and contributed to game creation as a game developer. Responsibilities included prototyping mechanics, implementing gameplay features, and modeling concepts to support an adventurer-themed game based on the movie. Tools: Windows, C#, C++, Unity, Unreal Engine, 3D Modeling.
MMORPG game development role; responsibilities included movement/AI scripting, NPC interactions, dialogue systems, enemy AI, and multiplayer mechanics using Unity, Photon Bolt, PlayFab, PlasticSCM.
Education
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