Hi, I’m Neil O’Donnell, a 3D artist and Creative Director with a passion for building immersive environments and photoreal visuals for brands and products. I love blending real-time tools (Unreal Engine) with traditional CG workflows (Maya, Houdini, Blender) to tell cinematic stories and craft standout visuals for marketing, AR, and film.
Based in the UK, I’ve collaborated with Dyson, McLaren, Nokia and Sony, leading visualization teams, building data pipelines to speed CAD translations, and delivering high-end imagery across print and digital media. When I’m not shaping live projects, I’m continually expanding my Unreal/Reality toolkit and creating portfolio pieces that push the boundaries of design and storytelling.
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