I am a Technical Leader and Senior Software Engineer with 10+ years of experience in software architecture, game development, and interactive systems. I enjoy designing scalable solutions, mentoring engineers, and delivering cross-platform experiences that users love. I’ve led diverse teams across Argentina, driven architecture decisions, and embraced AI-assisted development tools to boost productivity. I’m passionate about AR/VR, UX, and building high-quality software from concept to deployment.

Augusto Alejandro Canepa

I am a Technical Leader and Senior Software Engineer with 10+ years of experience in software architecture, game development, and interactive systems. I enjoy designing scalable solutions, mentoring engineers, and delivering cross-platform experiences that users love. I’ve led diverse teams across Argentina, driven architecture decisions, and embraced AI-assisted development tools to boost productivity. I’m passionate about AR/VR, UX, and building high-quality software from concept to deployment.

Available to hire

I am a Technical Leader and Senior Software Engineer with 10+ years of experience in software architecture, game development, and interactive systems. I enjoy designing scalable solutions, mentoring engineers, and delivering cross-platform experiences that users love.

I’ve led diverse teams across Argentina, driven architecture decisions, and embraced AI-assisted development tools to boost productivity. I’m passionate about AR/VR, UX, and building high-quality software from concept to deployment.

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Language

Spanish; Castilian
Fluent
English
Advanced
Italian
Intermediate

Work Experience

Senior Software Developer at Game Cloud Network
January 1, 2023 - January 1, 2023
Led engineering initiatives under tight deadlines for large-scale projects. Improved cross-team collaboration and implemented engineering best practices. Delivered optimized and stable builds for international clients.
Technical Leader at TGA
January 1, 2023 - November 5, 2025
Led technical direction and software development strategy for a large engineering team. Responsible for architecture decisions, code quality standards, and delivery timelines. Mentored engineers and fostered a culture of innovation and best practices. Drove adoption of AI-assisted development tools (Copilot, Cursor) to boost productivity. Partnered with stakeholders to align software development with business goals.
Technical Leader at Dedalord / Big Run Studios
January 1, 2022 - January 1, 2022
Promoted to Technical Leader in the 'Big Cooking' project. Directed development and maintenance of mobile titles (Blackout Bingo, Word Star, Big Run Solitaire, Farmsweeper). Guided teams through feature design, implementation, and optimization.
Technical Leader at Verne Studio
January 1, 2020 - January 1, 2020
Spearheaded development of AR and interactive applications for enterprise clients. Delivered AR and interactive solutions such as Farmore AR, Seedcare GO, Seedcare AR (Google Play & iOS). Developed Smart Living Room (Telecom) and AR experiences for Syngenta, YPF, and Lollapalooza.
Software Developer – Freelance at Freelance
January 1, 2019 - January 1, 2019
Developed customized interactive applications for clients. Implemented process management systems in C# and Unity.

Education

Bachelor's in Game Development at UADE
January 1, 2014 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Telecommunications, Education