Hi, I’m Thinh Duy Le, a game developer and full-stack engineer based in Hemet, CA. I have 8+ years of hands-on experience delivering real-time gaming projects across casino games, crypto betting, and NES-style retro titles, with a focus on scalable systems, responsive gameplay, and high-traffic performance. I thrive from concept to launch, delivering game logic, AI bots, backend infra (AWS/Docker), and admin platforms. I design engaging, monetization-ready features and robust real-time communication, always aiming for a smooth, player-first experience.

Thinh Duy Le

Hi, I’m Thinh Duy Le, a game developer and full-stack engineer based in Hemet, CA. I have 8+ years of hands-on experience delivering real-time gaming projects across casino games, crypto betting, and NES-style retro titles, with a focus on scalable systems, responsive gameplay, and high-traffic performance. I thrive from concept to launch, delivering game logic, AI bots, backend infra (AWS/Docker), and admin platforms. I design engaging, monetization-ready features and robust real-time communication, always aiming for a smooth, player-first experience.

Available to hire

Hi, I’m Thinh Duy Le, a game developer and full-stack engineer based in Hemet, CA. I have 8+ years of hands-on experience delivering real-time gaming projects across casino games, crypto betting, and NES-style retro titles, with a focus on scalable systems, responsive gameplay, and high-traffic performance.

I thrive from concept to launch, delivering game logic, AI bots, backend infra (AWS/Docker), and admin platforms. I design engaging, monetization-ready features and robust real-time communication, always aiming for a smooth, player-first experience.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

English
Fluent

Work Experience

Full Stack Game Developer at EveryRealm
January 1, 2024 - November 7, 2025
Developed and launched 5+ crypto-native real-time games (crash, slots, volatility-based trading simulators), driving 300k+ monthly sessions. Engineered low-latency multiplayer synchronization with a custom WebSocket + PixiJS architecture (sub-30ms latency). Built a cross-platform HTML5 rendering framework optimized for 60FPS. Implemented secure video playback and HLS delivery with signed URLs, access gating, CDN tokenization, and FFmpeg pipelines. Conducted Monte Carlo simulations for house-edge validation and ensured provably fair outcomes, while optimizing revenue mechanics and asset pipelines. Reduced infrastructure costs by 35% via Dockerization and horizontal Redis scaling on AWS.
Casino Platform Engineer & Aggregator at Independent Operator
January 1, 2024 - January 1, 2024
Owned end-to-end casino platform development (UI to CRM) for 2,000+ HTML5 games, and built a unified integration layer for 200+ third-party titles. Launched a multi-tier agent/admin dashboard with referral tracking and real-time revenue logs. Implemented wallet management, customizable RNG settings, multilingual UI, and payout rule engines. Scaled platform to 5,000+ monthly users by introducing bonuses, multi-currency wallets, and activity-based incentives.
Gameplay System Programmer & Game AI Engineer at Freelance / Independent Projects
January 1, 2020 - November 7, 2025
Developed flexible FSM and ECS-style engines for 200+ card and betting games. Applied Monte Carlo simulation methods to run 10B+ gameplay cycles for volatility models and RTP tuning. Built Python-based betting bots trained on real and simulated data, improving prediction accuracy by 25%. Designed debugging tools for replayable sessions, real-time logging, and AI decision tree analysis. Created virtual player servers for automated stress tests and fraud replication scenarios.
Retro Game Developer (NES/Mega Drive Style) at Square Enix
January 1, 2020 - January 1, 2020
Led development of faithful 2D retro side-scrolling gameplay with tile-based grids and physics-based character movement. Prototyped core mechanics in C++ using SDL, then ported to JavaScript/Canvas for playable demos on mobile and web. Designed cross-platform gamepad/mobile input systems with haptic feedback. Crafted vintage-style FX with parallax, multi-layer backgrounds, and custom shaders. Implemented AI behavior, scene triggers, and audio/event synchronization for a nostalgic experience. Achieved 60FPS lock on older devices through sprite sheet optimization, texture batching, and culling.
Sports Betting Platform & AI Bot Engineer at SBOBET
January 1, 2019 - January 1, 2019
Integrated real-time sports data with Bet365 odds API, building a live bet slip system with updating options and visual odds changes. Built automated AI bots with pre-trained models based on historical odds and trends, achieving 25% improvement in bot prediction accuracy via Monte Carlo simulations and parameter tuning. Supported a backend transaction engine capable of handling 10,000+ concurrent users in peak live betting environments. Developed alerting and monitoring for anomalies and bot patterns.
Casino Game Developer (Full Stack) at TPG
January 1, 2018 - January 1, 2018
Designed and built 10+ mini casino games (Keno, Dice, Lucky Wheel, High-Low) with responsive UI and real-time win-state animations. Implemented REST-based game server architecture with Node.js + Express, enabling secure and scalable player sessions and transactions. Built a backend admin/CRM dashboard for player segmentation, referrals, bonuses, and payout management. Implemented RNG validation tools and fairness audits for regulatory compliance.

Education

Bachelor's Degree in Computer Science at Hanoi University of Science
January 11, 2030 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Financial Services