I majored in game design and contributed to the production and release of 2 games on Steam. For Slime Guy, the first game, I participated as a game designer and narrative designer to create and manage multiple game design documents, and clearly communicated the design intention to programmers and artists to coordinate the design to be implemented smoothly. In addition, I wrote the story and dialogues to improve the completeness of the game. (_Website not available. Sign in: https://www.twine.net/signup_ For Desecration, the second game, I participated as a narrative designer to write character dialogues and interactions, and under the direction of the lead narrative designer, I performed narrative-related tasks such as writing and revising character lines. Currently, I am localizing Desecration in Korean. (_Website not available. Sign in: https://www.twine.net/signup_ Currently, I am localizing Desecration in Korean through OPT (Optional Practical Training) in the United States, and I can work through OPT until the end of May 2026. After that, I can continue my work as CPT (Curricular Practical Training) while attending graduate school. I also need a visa sponsorship to continue my long-term career in the United States. I would really appreciate a visa sponsorship if it is possible. As a game designer from South Korea, I am fluent in both Korean and English, and I can do game design and make a narrative structure.

Huiyong Lim

I majored in game design and contributed to the production and release of 2 games on Steam. For Slime Guy, the first game, I participated as a game designer and narrative designer to create and manage multiple game design documents, and clearly communicated the design intention to programmers and artists to coordinate the design to be implemented smoothly. In addition, I wrote the story and dialogues to improve the completeness of the game. (_Website not available. Sign in: https://www.twine.net/signup_ For Desecration, the second game, I participated as a narrative designer to write character dialogues and interactions, and under the direction of the lead narrative designer, I performed narrative-related tasks such as writing and revising character lines. Currently, I am localizing Desecration in Korean. (_Website not available. Sign in: https://www.twine.net/signup_ Currently, I am localizing Desecration in Korean through OPT (Optional Practical Training) in the United States, and I can work through OPT until the end of May 2026. After that, I can continue my work as CPT (Curricular Practical Training) while attending graduate school. I also need a visa sponsorship to continue my long-term career in the United States. I would really appreciate a visa sponsorship if it is possible. As a game designer from South Korea, I am fluent in both Korean and English, and I can do game design and make a narrative structure.

Available to hire

I majored in game design and contributed to the production and release of 2 games on Steam.

For Slime Guy, the first game, I participated as a game designer and narrative designer to create and manage multiple game design documents, and clearly communicated the design intention to programmers and artists to coordinate the design to be implemented smoothly. In addition, I wrote the story and dialogues to improve the completeness of the game. (Website not available. Sign in: https://www.twine.net/signup

For Desecration, the second game, I participated as a narrative designer to write character dialogues and interactions, and under the direction of the lead narrative designer, I performed narrative-related tasks such as writing and revising character lines. Currently, I am localizing Desecration in Korean. (Website not available. Sign in: https://www.twine.net/signup

Currently, I am localizing Desecration in Korean through OPT (Optional Practical Training) in the United States, and I can work through OPT until the end of May 2026. After that, I can continue my work as CPT (Curricular Practical Training) while attending graduate school. I also need a visa sponsorship to continue my long-term career in the United States. I would really appreciate a visa sponsorship if it is possible.

As a game designer from South Korea, I am fluent in both Korean and English, and I can do game design and make a narrative structure.

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Experience Level

Intermediate

Language

English
Fluent
Korean
Fluent

Work Experience

English to Korean Translator at Cozy Crow Studios, LLC
October 1, 2025 - November 12, 2025
Localize in-game lines and UIs into Korean to preserve context and tone for the 3D horror indie game Desecration. Maintain consistency and quality of in-game text through weekly producer meetings. Contribute to quality assurance.
Game Designer / Narrative Designer at One-Life Studios, LLC
September 1, 2023 - November 12, 2025
Design 5 enemy types and 1 stage to shape the world view of the student 2D rogue-lite dungeon crawler game: Slime Guy. Draft 11 player abilities to balance gameplay and player’s strategies. Write key story pitches and organize 68 character-driven lines and 22 events to integrate cutscenes and gameplay using Unity and Ink.
Game Design Intern at IndieCade
July 1, 2025 - July 1, 2025
Created game and narrative design documents for 3D adventure action game: Brushfire. Designed narrative structure to support and strengthen main mechanics of the game. Contributed to establishing clear development goals for the game through weekly team meetings.
Narrative Designer at Cozy Crow Studios, LLC
May 1, 2025 - May 1, 2025
Supported story production of 3D horror game Desecration by creating and managing 7 structured narrative documents, including character and branch dialogues, using Google Docs. Created game trailer storyboards and iterated them with the team. Managed narrative updates to ensure actionable narratives.
Game Design Intern at IndieCade
July 1, 2024 - July 1, 2024
Created game design and system design documents of 3D adventure cooking game: Veltino Grove. Wrote the narrative beats that determine the overall flow of the game. Playtested the game to check for bugs and reported them to programmers to improve quality.
Building Staff at Office of International Services
May 1, 2025 - May 1, 2025
Collaborated with 20+ employees to support more than 30 events by organizing and overseeing equipment before, during, and after events. Created event reports for weekly team meetings to identify and implement improvements.
Orientation Specialist at Office of First Year Experience Programs
July 31, 2024 - July 31, 2024
Assisted 1,000+ students in adapting to the IU digital system via Canvas and Bursar Bill by phone and email during New Student Orientation. Collaborated with 10 team members and prepared for the New Student Orientation every week.

Education

Bachelor of Science in Game Design at Indiana University Bloomington
January 11, 2030 - January 1, 2025

Qualifications

Level Up Scholarship
January 11, 2030 - November 12, 2025
Fall 2024 Dean’s List
September 1, 2024 - December 31, 2024

Industry Experience

Gaming, Media & Entertainment, Education
    paper Slime Guy

    Slime Guy is a 2D roguelite dungeon-crawler game where people play as Puddles, a slime who seems to be weak but has amazing abilities, to go through a mysterious dungeon called I-Valley to find his family back.

    https://www.twine.net/signin

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