I'm an independent game designer with over a decade of experience developing tabletop games that blend strong mechanical design with rich thematic storytelling. I enjoy shaping mechanics that feel fair, immersive, and accessible, so players can dive into the world at the table. I translate concepts into publisher-ready design documents and collaborate across disciplines—from narrative and art to production—to bring unique concepts to life. I'm a lifelong gamer who loves dark fantasy, sci‑fi, and narrative worldbuilding, and I strive to craft experiences that feel meaningful and alive when people gather to play.

Gerrod Garcia

I'm an independent game designer with over a decade of experience developing tabletop games that blend strong mechanical design with rich thematic storytelling. I enjoy shaping mechanics that feel fair, immersive, and accessible, so players can dive into the world at the table. I translate concepts into publisher-ready design documents and collaborate across disciplines—from narrative and art to production—to bring unique concepts to life. I'm a lifelong gamer who loves dark fantasy, sci‑fi, and narrative worldbuilding, and I strive to craft experiences that feel meaningful and alive when people gather to play.

Available to hire

I’m an independent game designer with over a decade of experience developing tabletop games that blend strong mechanical design with rich thematic storytelling. I enjoy shaping mechanics that feel fair, immersive, and accessible, so players can dive into the world at the table.

I translate concepts into publisher-ready design documents and collaborate across disciplines—from narrative and art to production—to bring unique concepts to life. I’m a lifelong gamer who loves dark fantasy, sci‑fi, and narrative worldbuilding, and I strive to craft experiences that feel meaningful and alive when people gather to play.

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Experience Level

Intermediate

Work Experience

Game Operations Director at Yoton Yo Studios
March 1, 2022 - November 13, 2025
Led game design through user research and playtesting; authored detailed design documents outlining mechanics, rules, objectives, and progression; collaborated with narrative designers to enrich storytelling; partnered with art to integrate visuals while preserving artistic vision; managed timelines, milestones, and resources throughout development.
Key Holder at The Guild House (Tabletop Games)
October 1, 2015 - November 13, 2025
Provided frontline customer service and retail operations support; managed cash handling, inventory, and store opening/closing; shared deep product knowledge to promote the tabletop gaming community.
Board Game Designer at Independent
June 1, 2013 - November 13, 2025
Designed and balanced game mechanics across multiple projects; incorporated user feedback from playtesting and focus groups to improve gameplay and accessibility; collaborated with artists and writers to ensure cohesive visual and narrative integration.
Project Manager at BARD Games
September 1, 2020 - September 1, 2020
Monitored project progress, identified risks, and maintained clear communication with stakeholders; coordinated cross-functional teams and streamlined processes to achieve timely, high-quality delivery.
E-Commerce Associate at Metropolitan Living
October 1, 2015 - October 1, 2015
Managed digital content, product listings, and marketing visuals to optimize online sales; maintained data accuracy and organization across company databases and reports.

Education

Visual Communications at El Camino College
August 1, 2017 - December 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Retail, Software & Internet