I'm Dennis Sun, a game developer with a strong background in Unity and Unreal Engine. I specialize in core game mechanics and level design, crafting experiences that feel polished and responsive. I thrive in collaborative environments, enjoy optimizing performance, and am comfortable with remote work. I've shipped features for studios like Zynga and contributed VR solutions for healthcare at Massachusetts General Hospital, always prioritizing player engagement and maintainable code.

Dennis Sun

I'm Dennis Sun, a game developer with a strong background in Unity and Unreal Engine. I specialize in core game mechanics and level design, crafting experiences that feel polished and responsive. I thrive in collaborative environments, enjoy optimizing performance, and am comfortable with remote work. I've shipped features for studios like Zynga and contributed VR solutions for healthcare at Massachusetts General Hospital, always prioritizing player engagement and maintainable code.

Available to hire

I’m Dennis Sun, a game developer with a strong background in Unity and Unreal Engine. I specialize in core game mechanics and level design, crafting experiences that feel polished and responsive.

I thrive in collaborative environments, enjoy optimizing performance, and am comfortable with remote work. I’ve shipped features for studios like Zynga and contributed VR solutions for healthcare at Massachusetts General Hospital, always prioritizing player engagement and maintainable code.

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Skills

Experience Level

Expert
Expert

Language

English
Fluent

Work Experience

Virtual Reality Specialist at Massachusetts General Hospital
April 1, 2024 - November 13, 2025
Developed VR applications to enhance patient experiences and medical training. Collaborated with healthcare professionals to integrate VR technology into medical procedures.
Unity Developer at Spatial
February 29, 2024 - February 29, 2024
Designed and implemented game mechanics using Unity for immersive experiences. Optimized code for performance and maintainability to ensure smooth gameplay.
Game Developer at Zynga
December 1, 2020 - December 1, 2020
Developed and launched multiple game features, focusing on user engagement and retention. Collaborated with level designers to create engaging and balanced gameplay experiences.

Education

Bachelor’s Degree in Computer Science at NYU Tandon School of Engineering
January 1, 2014 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming