Available to hire
I’m Rahul Rajendran, a Unity XR/VR Game Developer and Producer with over 5 years of experience in AR/VR, 2D/3D, and multiplayer game development. I lead end-to-end development, production, and publishing for VR experiences, including large-scale ecosystems for Meta and Pico platforms.
I enjoy building immersive experiences, optimizing performance with Firebase, AltTester, Auto Hand, Final IK, and PuppetMaster, and coordinating cross-functional teams to ship high-quality content across multiple platforms.
Skills
Language
English
Advanced
Work Experience
Creator at VR Cricket Frenzy Ultimate
December 31, 2025 - December 31, 2025Solo-developed VR cricket title published on Meta, Pico (free/paid), SideQuest, and itch.io. Achieved 2K+ daily players and 2,500+ active users globally; ranked Top 3 on Pico Store. Integrated Firebase, Core.NET, and AltTester SDK for analytics and automated testing.
Unity Developer at Kiddopia
July 1, 2025 - July 1, 2025Developed 48+ localized 2D & 3D mini-games for Android and iOS in 6+ languages. Created custom Unity Editor tools and a VOOKS encrypted video streaming system with chunk-based loading, runtime decryption, and RAM-based playback. Integrated Firebase Analytics, optimized multi-touch inputs, and leveraged AltTester SDK for automated testing.
Unity Developer at Kid Dopia
July 1, 2025 - July 1, 2025Developed 48+ localized 2D & 3D mini-games for Android and iOS across 6+ languages. Built a custom Unity editor toolset and a generalized hint system for 50+ games. Implemented a VOOKS encrypted video streaming system with chunk-based loading, runtime decryption, and RAM-based playback. Integrated Firebase Analytics, optimized multi-touch input, and used Alt Tester SDK for automated testing.
Game Producer / Lead Developer at Rsquare Games
July 1, 2025 - November 23, 2025Lead development and production for VR/AR projects, driving design, optimization, testing, and publishing. Built and shipped a modular VR game ecosystem with multiple titles, focusing on performance, cross-platform compatibility (Meta Quest and Pico), and scalable monetization. Created 10+ unique VR games with various gameplay modes and adaptive unlock systems; built immersive environments and optimized skyboxes, while managing asset pipelines and in-game economy. Integrated Firebase Real-time Database, core analytics, and in-app purchases; produced trailers and promotional assets; submitted titles to Meta App Lab.
Solo VR Cricket Frenzy Ultimate Developer at Independent Project – VR Cricket Frenzy Ultimate
January 1, 2025 - January 1, 2025Solo-developed VR Cricket Frenzy Ultimate, a standalone VR cricket game published on Meta, Pico (Free/Paid), SideQuest, and itch.io. Achieved 2K+ daily players and 2,500+ global active users. Ranked Top 3 on Pico Store and featured on Meta Store. Implemented analytics and automated testing using Firebase, Core.NET, and Alt Tester SDK; coordinated SQA processes and iterative updates.
Unity Developer at Technotro Systems Pvt. Ltd.
July 1, 2023 - July 1, 2023Developed simulation-based training modules for drilling and aviation. Integrated hardware data with Unity using MySQL, PHP, Node.js, and AngularJS.
Unity Developer at Technotrove Systems Pvt. Ltd.
July 1, 2023 - July 1, 2023Developed simulation-based training modules for drillin g and aviation. Integrated hardware data with Unity using MySQL, PHP, Node.js, and AngularJS.
Game Developer at Rsquare Games
January 31, 2023 - January 31, 2023 Developed multiple 2D/3D, AR, and VR games from scratch using Unity 3D and Blender. Built AR/WebAR experiences with Phaser, Three.js, and AR.js. Created interactive front-end interfaces using HTML5, CSS3, and jQuery.
Education
Master of Computer Applications (MCA) at BVIMIT
January 11, 2030 - January 1, 2023Bachelor of Computer Applications (BCA) at IBSAR
January 11, 2030 - January 1, 2021Master of Computer Applications (MCA) at BVIMIT
January 11, 2030 - January 1, 2023Bachelor of Computer Applications (BCA) at IBSAR
January 11, 2030 - January 1, 2021Qualifications
IBM Applied AI Engineer (Ongoing)
January 11, 2030 - November 23, 2025Google AI Essentials
January 11, 2030 - December 1, 2025Unity Developer (Pro 5.ai)
June 1, 2024 - November 23, 2025Cloud Computing (NP TekL)
July 1, 2022 - October 1, 2022Build Multiplayer Games with Photon PUN 2 (Udemy)
November 1, 2020 - November 1, 2020IBM Applied AI Engineer (Ongoing)
January 11, 2030 - November 23, 2025Google AI Essentials
January 11, 2030 - December 1, 2025Unity Developer (Pro 5.ai)
June 1, 2024 - November 23, 2025Cloud Computing (NPTE L)
July 1, 2022 - October 1, 2022Build Multiplayer Games with Photon PUN 2 (Udemy)
November 20, 2020 - November 23, 2025Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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