Hi, I’m Valeria Palanciu, a 2D/3D artist based in Enschede, the Netherlands. I’m studying Creative Media and Game Technologies at Saxion Hogeschool, where I’ve contributed to 3D modeling, texturing, optimization and rendering, and I’ve helped organize educational events with posters, manuals, and other materials. I’m passionate about AR applications and building polished visuals that balance technical efficiency with creative storytelling. Through internships at Total Reality and C4Real, I gained hands-on experience creating 3D assets and exploring workflows for XR pipelines. I tested software, analyzed performance, and proposed practical improvements to existing pipelines. I’m excited to continue growing as a 3D designer and artist, collaborating with teams to bring ideas to life with strong visuals and thoughtful design.

Valeria Palanciu

Hi, I’m Valeria Palanciu, a 2D/3D artist based in Enschede, the Netherlands. I’m studying Creative Media and Game Technologies at Saxion Hogeschool, where I’ve contributed to 3D modeling, texturing, optimization and rendering, and I’ve helped organize educational events with posters, manuals, and other materials. I’m passionate about AR applications and building polished visuals that balance technical efficiency with creative storytelling. Through internships at Total Reality and C4Real, I gained hands-on experience creating 3D assets and exploring workflows for XR pipelines. I tested software, analyzed performance, and proposed practical improvements to existing pipelines. I’m excited to continue growing as a 3D designer and artist, collaborating with teams to bring ideas to life with strong visuals and thoughtful design.

Available to hire

Hi, I’m Valeria Palanciu, a 2D/3D artist based in Enschede, the Netherlands. I’m studying Creative Media and Game Technologies at Saxion Hogeschool, where I’ve contributed to 3D modeling, texturing, optimization and rendering, and I’ve helped organize educational events with posters, manuals, and other materials. I’m passionate about AR applications and building polished visuals that balance technical efficiency with creative storytelling.

Through internships at Total Reality and C4Real, I gained hands-on experience creating 3D assets and exploring workflows for XR pipelines. I tested software, analyzed performance, and proposed practical improvements to existing pipelines. I’m excited to continue growing as a 3D designer and artist, collaborating with teams to bring ideas to life with strong visuals and thoughtful design.

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Language

English
Advanced
Dutch
Beginner
Romanian, Moldavian, Moldovan
Fluent

Work Experience

3D Artist Intern at Total Reality
February 1, 2024 - February 1, 2024
Contributed as a 3D Artist, gaining hands-on experience in the creation and development of AR applications. Responsibilities included 3D modeling, texturing, optimization, and rendering. This experience significantly enhanced proficiency in 3D art production and provided valuable insights into working in a professional setting.
Student Assistant at Saxion Hogeschool
January 1, 2024 - January 1, 2024
Member of the Creative Media & Game Technologies (CMGT) promotional team, organizing recreational and educational events for students, creating illustrations for posters, manuals, and other study-related materials. Assisted during the Saxion Open Days, discussing the course, sharing experiences, and answering questions.
2D Artist / 3D Artist at Saxion Hogeschool
January 1, 2021 - January 1, 2021
Employed by Saxion on multiple occasions to create digital assets for non-study related projects, such as the Online Introduction Week and Online Christmas Festival. Created 2D decorative illustrations for web pages, designed page layouts, and animated characters for mini-games.
Co-Founder & Activity Committee Member at XP (study association), Enschede
January 1, 2024 - January 1, 2024
Co-founded a study association (XP) catered for CMGT students; organized recreational and educational events and helped build a supportive community with student and teacher involvement.
3D Artist Intern at Total Reality
February 29, 2024 - February 29, 2024
Created 3D models, textures, optimization and rendering for AR applications; contributed to AR app development; gained hands-on experience in 3D art production.
Student Assistant at Saxion Hogeschool
December 31, 2024 - December 31, 2024
Member of the Creative Media & Game Technologies (CMGT) promotional team; organized recreational and educational events; created illustrations for posters, manuals, and other study-related materials; assisted during Saxion Open Days.
Graduation Intern at C4Real
January 31, 2025 - January 31, 2025
Graduation internship focused on improving efficiency of high-poly mesh and CAD model optimization workflows for XR applications; tested software solutions; analyzed performance; proposed practical improvements to pipelines.

Education

High School Diploma at Dante Alighieri Lyceum
September 1, 2006 - June 30, 2018
Art School Diploma at Art School Valeriu Poleakov
September 1, 2016 - June 30, 2018
Minor at Saxion Hogeschool, Cinematic Visual Effects
September 1, 2022 - February 1, 2023
Bachelor's degree at Creative Media and Game Technologies, Saxion Hogeschool
January 1, 2020 - January 1, 2025
Bachelor's degree in Creative Media and Game Technologies at Saxion Hogeschool, Enschede
January 1, 2021 - January 1, 2025

Qualifications

Dutch (A2) Proficiency
November 1, 2023 - July 1, 2024
Minor in Cinematic Visual Effects
September 1, 2022 - February 1, 2023
A2 proficiency
January 11, 2030 - November 24, 2025

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet, Professional Services