Hi, I’m Zhaomin Liu. I’m a Monash University IT graduate with hands-on experience in 3D modeling, game design, and interactive media. I recently completed my Bachelor of Information Technology at Monash University in Melbourne, and I’m on a Temporary Graduate Visa (Subclass 485) which allows me to work full-time. With a broad mix of units and projects, I’m comfortable tackling 3D modeling, programming, and gameplay systems, and I’m excited about bringing creative ideas to life in a team setting. I love collaborating with teammates, planning projects, and solving problems. I’ve contributed to capstone games, Ubisoft Game Jam AU 2024 submissions, and a university board game design, taking lead roles in level design, balancing, and storytelling. I’m proficient in Unity and Unreal Engine, with experience in VFX, animation, and C++/JavaScript for games and web apps.

Zhaomin Liu

Hi, I’m Zhaomin Liu. I’m a Monash University IT graduate with hands-on experience in 3D modeling, game design, and interactive media. I recently completed my Bachelor of Information Technology at Monash University in Melbourne, and I’m on a Temporary Graduate Visa (Subclass 485) which allows me to work full-time. With a broad mix of units and projects, I’m comfortable tackling 3D modeling, programming, and gameplay systems, and I’m excited about bringing creative ideas to life in a team setting. I love collaborating with teammates, planning projects, and solving problems. I’ve contributed to capstone games, Ubisoft Game Jam AU 2024 submissions, and a university board game design, taking lead roles in level design, balancing, and storytelling. I’m proficient in Unity and Unreal Engine, with experience in VFX, animation, and C++/JavaScript for games and web apps.

Available to hire

Hi, I’m Zhaomin Liu. I’m a Monash University IT graduate with hands-on experience in 3D modeling, game design, and interactive media. I recently completed my Bachelor of Information Technology at Monash University in Melbourne, and I’m on a Temporary Graduate Visa (Subclass 485) which allows me to work full-time. With a broad mix of units and projects, I’m comfortable tackling 3D modeling, programming, and gameplay systems, and I’m excited about bringing creative ideas to life in a team setting.

I love collaborating with teammates, planning projects, and solving problems. I’ve contributed to capstone games, Ubisoft Game Jam AU 2024 submissions, and a university board game design, taking lead roles in level design, balancing, and storytelling. I’m proficient in Unity and Unreal Engine, with experience in VFX, animation, and C++/JavaScript for games and web apps.

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Language

English
Advanced

Work Experience

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Education

Bachelor Of Information Technology at Monash University
January 11, 2030 - December 1, 2024

Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services