Available to hire
Hi, I’m Filip Koziel, a game designer who loves turning ideas into playable experiences. I specialize in game design documentation, UI/UX mockups, game systems, balance, and level design, using Unity to bring concepts to life and engage players from the first moment.
Beyond design, I collaborate closely with directors, artists, and programmers to prototype features, tests, and iteration cycles. I enjoy creating fictional characters, plots, and game narratives, and I continuously push for better player experiences and balanced economies.
Skills
Language
Polish
Fluent
English
Fluent
Work Experience
Education
Master of Arts in Games Enterprise at University of South Wales, Cardiff
February 1, 2022 - November 27, 2025Bachelor of Science in Computer Graphics, Vision and Games at Aberystwyth University
July 1, 2019 - March 1, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
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