Hi, I’m Mauricio Franco, a visual development artist based in London, Ontario. I specialize in character, prop, and environment design for video games and 2D/3D animation, creating turnarounds, expressions, and production-ready assets with a solid understanding of color theory. I pride myself on maintaining visual consistency with established project styles and collaborating closely with art directors and teams to contribute creative ideas and solutions.
With over a decade of experience, I adapt to a variety of styles and creative requirements, delivering story-driven illustrations and assets that help shape engaging, stylized worlds. I’m comfortable working across the game and media pipeline—from concept art to asset delivery and UI elements—while staying focused on producing clear, compelling visuals that meet client objectives and audience needs.
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