I'm Germán Emanuel Ortega Mendoza, a video game artist and animator from Argentina, specializing in stylized hand-painted 2D and 3D assets, concept art, and animations for characters, settings, and interactive elements. I blend artistic vision with solid technical skills to optimize workflows and deliver cohesive visuals across projects, while collaborating with teams to create engaging experiences. In my free time I also work on music production and practice Aikido, influences I bring into rhythm, atmosphere, and discipline in my work.

Germán Emanuel Ortega

I'm Germán Emanuel Ortega Mendoza, a video game artist and animator from Argentina, specializing in stylized hand-painted 2D and 3D assets, concept art, and animations for characters, settings, and interactive elements. I blend artistic vision with solid technical skills to optimize workflows and deliver cohesive visuals across projects, while collaborating with teams to create engaging experiences. In my free time I also work on music production and practice Aikido, influences I bring into rhythm, atmosphere, and discipline in my work.

Available to hire

I’m Germán Emanuel Ortega Mendoza, a video game artist and animator from Argentina, specializing in stylized hand-painted 2D and 3D assets, concept art, and animations for characters, settings, and interactive elements. I blend artistic vision with solid technical skills to optimize workflows and deliver cohesive visuals across projects, while collaborating with teams to create engaging experiences.

In my free time I also work on music production and practice Aikido, influences I bring into rhythm, atmosphere, and discipline in my work.

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Language

English
Fluent

Work Experience

Art Director at Boby Studios
February 1, 2025 - Present
Directing and implementing the artistic direction of video games developed with a seven-person team. Designed and supervised stylized hand-painted 2D and 3D assets, ensuring visual consistency and technical optimization. Developed animations and concept art for characters, stages, and interactive elements. Composed and produced the original music for the project, aligning sound with the visual atmosphere. Implemented improvements in the art pipeline to optimize workflows and delivery times.
Freelance Video Game Producer at Freelance / Self-employed
March 1, 2020 - Present
Defined and planned the initial steps of independent productions. Designed concepts, characters, and environments in close collaboration with programmers and game designers. Optimized production processes of prototypes with limited resources to appeal to communities or publishers in a short time frame.

Education

Bachelor's Degree in Digital Design and Animation with certification in Entrepreneurial Skills at Universidad Siglo 21
January 11, 2030 - January 1, 2026

Qualifications

Entrepreneurial Skills Certification
January 11, 2030 - December 1, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet