Available to hire
I am a results-driven QA professional with over 14 years of hands-on testing across Desktop, Mobile, Console, Web, and Backend platforms. I excel in Agile/SAFe environments, SDLC processes, test automation, and API testing, and I thrive on identifying edge cases, improving UX through actionable feedback, and collaborating cross-functionally with engineering, product, and design teams. I’m passionate about product quality, end-user satisfaction, and continuous improvement. In my roles, I’ve led QA initiatives, authored extensive test plans and cases, and mentored teams to adopt best practices.
Experience Level
Language
English
Fluent
Work Experience
Quality Analyst (Desktop, Web, Mobile) at GoPro Inc
April 1, 2022 - October 1, 2024Led QA on GoPro Player, GoPro WebCam, and GoPro Quik for Mac/Windows 1.0, plus the GoPro Reframe plugin. Sole QA owner of the Desktop editing initiative and Editor Engine QA. Authored 1000+ test cases across Mac/Windows and ecosystem integration; contributed feature requests and usability feedback. Recruited to represent Desktop QA in cross-functional sessions, created test plans and regression runs, led Voice Of Customer initiatives, and maintained test data and devices. Coordinated with camera, mobile, and web teams to ensure cross-platform regressions were caught and communicated.
Senior Quality Assurance Engineer (Console) at Sony Interactive Entertainment
December 1, 2020 - April 1, 2022Subject matter expert in PS5 gaming life and social apps, including React Native-based components. Led sprint planning input, test case creation, data maintenance, console farm management, and defect triage. Reported daily QA status, reviewed designs, and collaborated with in-house and offshore SDET and automation teams to improve stability and UX across console, web, and mobile experiences.
Senior Quality Engineer (Mobile) at BestBuy Health
January 1, 2020 - May 1, 2020Led E2E mobile QA for the GreatCall Android platform (Jitterbug Flip Phone) and AVS integration. Coordinated testing with offshore/partner teams, supported beta testing via Applause, and produced test documentation from PRDs and API specs. Implemented Agile SAFe practices, participated in SCRUM ceremonies, and mentored peers on QA processes.
Senior Quality Engineer (Backend services) at Weedmaps
February 1, 2018 - December 1, 2019Part of a 15-engineer backend services QA team building and testing internal tools (Identity & Access Management, Open Policy Agent, API gateway, feature flags, and service integrations). Responsible for API design review, API test planning, Postman-based testing, and collaboration with offshore teams. Authored QE approach and risk assessment documents and contributed to knowledge transfer.
Software QA Engineer III (Mobile) at MINDBODY
July 1, 2017 - January 1, 2018Core QA on the MB app release after merging with Lymber; performed API testing, end-to-end testing of dynamic pricing features, test planning, and bug tracking. Used Xcode, Postman, and Git for version control; conducted regression testing across iOS, web, and backend services.
Software Engineer, Quality Assurance (Desktop) at GoPro Inc.
March 1, 2016 - April 1, 2017Desktop QA for GoPro Studio/Quik; cross-platform testing (desktop/web/mobile); usability testing with UX teams; test documentation and defect tracking; firmware release support for cameras and accessories; end-to-end testing across GoPro ecosystem.
Lead Software QA Engineer (Console, Web) at Sony Network Entertainment International
December 1, 2012 - March 1, 2016Lead QA for PS Store and PlayStation Video; automated PS4 client tests; cross-site collaboration with offshore teams; participated in QA summits and training; performance/stability monitoring using Grafana and Datadog; UX feedback and cross-functional collaboration.
Lead Mobile QA Engineer (Mobile) at Mindjet
December 1, 2011 - December 1, 2012Led QA for native iOS/Android Mindjet apps; created test plans and traceability; automated OCR/UI tests; cross-device testing; feedback on UX; ensured cross-platform compatibility with core web/desktop apps.
Software QA Engineer (Web, Mobile, Desktop) at SQA Solution
October 1, 2010 - December 1, 2011QA across web, mobile, and desktop projects; exploratory testing, functional/regression, browser compatibility, and bug tracking; collaborated with developers and other teams in agile ceremonies; authored QA process documentation.
Education
Unix/Linux at City College of San Francisco
January 1, 2013 - December 8, 2025Mobile Test Automation Course at San Francisco
January 1, 2012 - December 8, 2025SQA Solution QA Training Course at SQA Solution, San Francisco
January 1, 2010 - December 8, 2025Linguistics at MASU, Russia
January 1, 2009 - December 8, 2025Information Technologies at MASU, Russia
January 1, 2005 - December 8, 2025Qualifications
SAFe Agile Development Certification
January 1, 2014 - December 8, 2025Python Automation Training courses
January 1, 2013 - December 8, 2025SAFe Agile Development Certification
January 1, 2014 - December 8, 2025Python Automation Training courses
January 1, 2013 - December 8, 2025Unix/Linux
January 1, 2013 - December 8, 2025Mobile Test Automation Course
January 1, 2012 - December 8, 2025SQA Solution QA Training Course
January 1, 2010 - December 8, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet, Computers & Electronics, Professional Services
Experience Level
Hire a QA Engineer
We have the best qa engineer experts on Twine. Hire a qa engineer in Centennial today.