I am a 3D Artist specializing in realistic modeling and animation for film, game, and advertising projects. Proficient in Autodesk Maya, Substance Painter, ZBrush, Reality Capture, Photoshop, After Effects, Embergen, SpeedTree, and RealFlow. My focus is to expand the boundaries of digital art with every project. I create and animate realistic 3D models for movies and ads using software like Autodesk Maya, Substance Painter, and ZBrush. I’ve led talent teams, focusing on collaboration to achieve outstanding project outcomes. I started my career at Xentrix Studios, doing projects for Disney Junior and Nickelodeon as a 3D animator. My experience spans modeling, texturing, lighting, rendering, and photogrammetry, and I’m always looking to push the boundaries of digital art.…

Akshay Krishnadas

I am a 3D Artist specializing in realistic modeling and animation for film, game, and advertising projects. Proficient in Autodesk Maya, Substance Painter, ZBrush, Reality Capture, Photoshop, After Effects, Embergen, SpeedTree, and RealFlow. My focus is to expand the boundaries of digital art with every project. I create and animate realistic 3D models for movies and ads using software like Autodesk Maya, Substance Painter, and ZBrush. I’ve led talent teams, focusing on collaboration to achieve outstanding project outcomes. I started my career at Xentrix Studios, doing projects for Disney Junior and Nickelodeon as a 3D animator. My experience spans modeling, texturing, lighting, rendering, and photogrammetry, and I’m always looking to push the boundaries of digital art.…

Available to hire

I am a 3D Artist specializing in realistic modeling and animation for film, game, and advertising projects. Proficient in Autodesk Maya, Substance Painter, ZBrush, Reality Capture, Photoshop, After Effects, Embergen, SpeedTree, and RealFlow. My focus is to expand the boundaries of digital art with every project.

I create and animate realistic 3D models for movies and ads using software like Autodesk Maya, Substance Painter, and ZBrush. I’ve led talent teams, focusing on collaboration to achieve outstanding project outcomes. I started my career at Xentrix Studios, doing projects for Disney Junior and Nickelodeon as a 3D animator. My experience spans modeling, texturing, lighting, rendering, and photogrammetry, and I’m always looking to push the boundaries of digital art.

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Language

English
Advanced

Work Experience

3D Artist / Animator
July 1, 2024 - November 1, 2025
Created and animated realistic 3D models for movies and ads using Autodesk Maya, Substance Painter, and ZBrush; led a team and collaborated to achieve outstanding project outcomes.
Lead 3D Artist
March 1, 2022 - April 1, 2024
Led 3D modeling, texturing for weapons and vehicles; created weapon assets for Strayshot; performed photogrammetry and contributed to concept creation while ensuring assets met technical requirements.
3D Animator at Xentrix Studios
November 1, 2021 - March 1, 2022
Started career working on projects for Disney Junior and Nickelodeon as a 3D animator.

Education

Diploma in Animation at Reliance Education
January 1, 2021 - January 1, 2021

Qualifications

Diploma in Animation
January 1, 2021 - December 9, 2025

Industry Experience

Media & Entertainment, Software & Internet