I specialize in designing characters, scenes, and elements such as assets or props with a narrative focus, aiming to convey emotions and create immersive worlds. Currently, I’m focusing on animation and 3D modeling. I’m passionate about art, and the more I can learn, contribute, and specialize, the better. I’m seeking freelance opportunities or studio roles in video games (AAA and indie), animation, and film as a concept artist, character/background designer, color script artist, or animator.

Pablo Mata Guerrero

I specialize in designing characters, scenes, and elements such as assets or props with a narrative focus, aiming to convey emotions and create immersive worlds. Currently, I’m focusing on animation and 3D modeling. I’m passionate about art, and the more I can learn, contribute, and specialize, the better. I’m seeking freelance opportunities or studio roles in video games (AAA and indie), animation, and film as a concept artist, character/background designer, color script artist, or animator.

Available to hire

I specialize in designing characters, scenes, and elements such as assets or props with a narrative focus, aiming to convey emotions and create immersive worlds. Currently, I’m focusing on animation and 3D modeling. I’m passionate about art, and the more I can learn, contribute, and specialize, the better.

I’m seeking freelance opportunities or studio roles in video games (AAA and indie), animation, and film as a concept artist, character/background designer, color script artist, or animator.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Audiovisual Technician at R.U.C. (University Radio of Coimbra)
March 17, 2025 - May 31, 2025
Live image/video capture and production for cultural and musical events. Editing audiovisual content for the radio station. Setup and installation of sound equipment. Maintenance and technical checks of equipment.

Education

Advanced Vocational Training in 3D Animation, Games and Interactive Environments at I.E.S. Lluís Buñuel, Móstoles
September 9, 2025 - June 1, 2027
3D modeling, texturing and materials, rigging and animation, lighting and rendering, basic programming and user interaction with engines like Unity or Unreal, game design and interactive storytelling, and post-production and visual effects.

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Gaming, Telecommunications