BAILEY CHEN

Language

English
Advanced
Chinese
Advanced

Work Experience

3D Animation Internship at Beijing Galaxy Internet Technology Co.
March 1, 2023 - June 30, 2023
Participated in the production of animation for the secondary RPG mobile game project 'Dual Realm: Linking Points'; designed scenes, built timelines in Unity, and produced cutscenes; created storyboards from plot requirements and completed cutscene animation in Unity using timelines and related assets.
Cutscene Designer at Perfect World Co. Ltd
June 1, 2023 - July 31, 2024
Contributed to game art production for the 2D mobile RPG 'Persona PX5'. Managed animation resources and cutscene production in Unity, including storyline dialogue animations and combat cutscenes; collaborated with VFX, UI, and storyline teams; participated in cross-border consultations with the Japanese manufacturer; independently completed sub-scenes and script requirements; managed level construction and overflow animation; coordinated with art assets and schedules across departments.
Technical Art Intern at Beijing 51World Digital Twin Technology Co.
January 1, 2025 - June 30, 2025
Worked on a large-scale Earth simulation digital twin project in Unreal Engine; set up scene terrain and wrote blueprints for procedural terrain and vegetation generation; collaborated with artists to determine presentation styles for surface vegetation, forests, and grasslands; managed art assets and wrote plugins using PCG for procedural generation to demonstrate project data.

Education

Bachelor's Degree at University of China
September 1, 2019 - June 30, 2023
Master's Degree at Savannah College of Art and Design
September 1, 2025 - November 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet