Available to hire
Hi, I’m Hleb, a Senior Unity and C# developer with 7+ years of mobile/VR/PC game experience. I design architecture, prototype quickly, and optimize performance for large-scale titles. I’ve shipped client-server features, live-ops content, analytics integrations, and AI/navigation systems across multiple mobile platforms.
I thrive in cross-functional teams, enjoy building robust tooling, and am passionate about delivering high-quality releases with a focus on maintainable code, clear documentation, and efficient workflows.
Skills
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Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Belarusian
Fluent
Russian
Advanced
Polish
Intermediate
Work Experience
Senior Unity Developer at Playtika
June 1, 2023 - August 1, 2025Developed mobile/VR/PC games with Unity/C#; implemented live-ops features, client-server gameplay, ECS-based systems, and performance optimizations for large-scale projects. Worked on analytics integration and testing, built AI/NAV mesh features, and contributed to code reviews and documentation.
Middle Unity Developer at Kevuru Games
October 1, 2021 - April 1, 2023Worked on multi-layer mobile game features using a modular Unity architecture, focusing on client-server gameplay and performance optimization. Developed character systems with NavMesh, inverse kinematics, animations, and complex character setups. Implemented AI behaviors with Behavior Designer and contributed to build pipelines and tooling.
Junior Unity Developer at TAKU Studio
June 1, 2019 - February 1, 2020Prototype hyper-casual game ideas; created simple shaders and supported build pipelines for mobile projects.
Junior Unity Developer at 4iLab
February 1, 2017 - April 1, 2018Worked on VR game features, UI interactions and team workflow; contributed to shader creation and gameplay mechanics.
Education
Master Degree at BSU Faculty of Mechanics and Mathematics
September 1, 2012 - May 1, 2017Master's Degree at Belarusian State University (BSU) - Faculty of Mechanics and Mathematics
September 1, 2012 - May 1, 2017Master's Degree at BSU Faculty of Mechanics and Mathematics
September 1, 2012 - May 1, 2017Qualifications
Master Degree in Mechanics and Mathematics
September 1, 2012 - May 1, 2017Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services
Skills
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Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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