Hi, I’m Pedro Fernandes, a game developer with a strong background in C, C#, and Python, and a passion for building robust game systems, AI, and engaging gameplay. I’ve worked with Unity, Unreal, and 3D modeling, and I enjoy collaborating with designers and artists to create fun and polished experiences. I’ve shipped multiplayer features, contributed to game design and tooling, and tutored fellow developers on programming. I’m always eager to learn new technologies and bring ideas to life through teamwork.

Pedro Miguel dos Reis Fernandes

PRO

Hi, I’m Pedro Fernandes, a game developer with a strong background in C, C#, and Python, and a passion for building robust game systems, AI, and engaging gameplay. I’ve worked with Unity, Unreal, and 3D modeling, and I enjoy collaborating with designers and artists to create fun and polished experiences. I’ve shipped multiplayer features, contributed to game design and tooling, and tutored fellow developers on programming. I’m always eager to learn new technologies and bring ideas to life through teamwork.

Available to hire

Hi, I’m Pedro Fernandes, a game developer with a strong background in C, C#, and Python, and a passion for building robust game systems, AI, and engaging gameplay. I’ve worked with Unity, Unreal, and 3D modeling, and I enjoy collaborating with designers and artists to create fun and polished experiences.

I’ve shipped multiplayer features, contributed to game design and tooling, and tutored fellow developers on programming. I’m always eager to learn new technologies and bring ideas to life through teamwork.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Fluent
Portuguese
Fluent
Spanish; Castilian
Beginner

Work Experience

Programmer at Semaeopus
August 1, 2023 - Present
3D modeling (Maya, OnShape); Multiplayer integration (Nakama, Amazon AWS); Tutoring via Superprof
Game Developer at Knight of the Cross: Monsanto
September 1, 2022 - October 1, 2023
Português native; C#, LINQ, 3D modeling; Game development
Game Developer at Bouncing Blast
February 1, 2023 - March 1, 2023
C# game development
Game Developer at The Wizard Trials
February 1, 2022 - August 1, 2022
C#, 3D modeling
Game Developer at O Crafts
September 1, 2021 - December 1, 2021
Cosplay making, miniatur painting, etc; C#, 3D modeling
Game Developer at Desert Battle
February 1, 2022 - August 1, 2022
Projects with Arduino and electronics; C# game
Developer at Super Mario Project
March 1, 2022 - May 1, 2022
Python, Arduino (C++)
Game Developer at Super Mario
March 1, 2022 - May 1, 2022
Developed prototype gameplay using Python and Arduino (C++); explored game mechanics and tooling.

Education

Undergraduate in Videogames at Lusófona, Lisboa
November 1, 2019 - January 1, 2024
Electronic, Telecommunications and Computer Engineering at ISEL, Lisboa
September 1, 2017 - October 1, 2019
Unreal Workshop at Lusófona
February 1, 2023 - February 1, 2023
Undergraduate in Videogames at Lusófona University, Lisbon
November 1, 2019 - January 1, 2024
Unreal Engine Workshop at Lusófona
February 1, 2023 - December 16, 2025
Engineering in Electronic, Telecommunications and Computer Engineering at ISEL, Lisbon
September 1, 2017 - October 1, 2019
Undergraduate in Videogames at Lusófona, Lisboa
November 1, 2019 - January 1, 2024
Unreal Engine Workshop at Lusófona
February 1, 2023 - February 1, 2023
Electronics, Telecommunications and Computer Engineering at ISEL, Lisboa
September 1, 2017 - October 1, 2019

Qualifications

Unreal Workshop
February 1, 2023 - February 1, 2023
Unreal Engine Workshop
February 1, 2023 - December 16, 2025
Unreal Engine Workshop
February 1, 2023 - February 1, 2023

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services