Hi there, I'm Artem Krivoshchekov, a senior full-stack engineer based in Buenos Aires with over 10 years of experience building and maintaining high-load web applications and automation services. I'm proficient in Go, C#, Python, and JavaScript/TypeScript, with a strong background in e-commerce, APIs, and frontend development. I'm adaptable, a fast learner, and enjoy collaborating with cross-functional teams. I've taken on roles as Systems Architect and Team Lead, driving scalable architectures and engineering excellence.

Artem Krivoshchekov

Hi there, I'm Artem Krivoshchekov, a senior full-stack engineer based in Buenos Aires with over 10 years of experience building and maintaining high-load web applications and automation services. I'm proficient in Go, C#, Python, and JavaScript/TypeScript, with a strong background in e-commerce, APIs, and frontend development. I'm adaptable, a fast learner, and enjoy collaborating with cross-functional teams. I've taken on roles as Systems Architect and Team Lead, driving scalable architectures and engineering excellence.

Available to hire

Hi there, I’m Artem Krivoshchekov, a senior full-stack engineer based in Buenos Aires with over 10 years of experience building and maintaining high-load web applications and automation services.

I’m proficient in Go, C#, Python, and JavaScript/TypeScript, with a strong background in e-commerce, APIs, and frontend development. I’m adaptable, a fast learner, and enjoy collaborating with cross-functional teams. I’ve taken on roles as Systems Architect and Team Lead, driving scalable architectures and engineering excellence.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Russian
Fluent
English
Advanced
Spanish; Castilian
Advanced

Work Experience

Senior Software Engineer (Backend / Go) at Vava Stone
January 1, 2024 - December 31, 2024
Strengthened microservices architecture by enforcing strict type safety and data validation across service boundaries, improving consistency and reducing runtime errors. Improved reliability of Go-based services by implementing comprehensive error handling, retries, and resilience patterns, reducing data-related integration defects by approximately 35%. Contributed to backend architecture and operational standards, supporting scalable service-to-service communication and production stability. Introduced structured developer onboarding practices and participated in technical interviews to maintain high engineering standards and accelerate team growth.
Senior Software Engineer (Full-Stack / Web3) at ALLYOUNEEDISNFT
January 1, 2023 - December 31, 2024
Engineered a multi-platform digital asset marketplace, integrating high-volume blockchain networks and implementing industry standards for secure asset custody, minting, and trading. Redesigned asset creation and registration workflows, reducing infrastructure and resource consumption by 90% through off-chain metadata storage and architectural optimizations, significantly improving user experience and scalability. Built and optimized a .NET Core + GraphQL backend, reducing API latency by 60% via custom caching layers, query batching, and resolver optimization. Designed scalable microservices and data flows supporting minting, listing, drops, and wallet-based authentication for both creators and collectors.
Lead Software Engineer (Full-Stack) at P2PSeller
January 1, 2021 - December 31, 2024
Led a team of 3 engineers, owning sprint planning, delivery timelines, technical decision-making, and code reviews, ensuring consistent on-time delivery aligned with business goals. Led end-to-end development of a React/TypeScript/Redux single-page application, reducing page load time by 25% and decreasing network requests by 40% through performance optimization and efficient state management. Designed and implemented RESTful APIs and microservices architecture, improving data consistency and reducing integration defects across enterprise financial and marketplace workflows by 20%. Built scalable, pixel-perfect UI components and reusable state management patterns, increasing development velocity by 35% while maintaining a regression rate below 2%. Collaborated with product, operations, and logistics to support warehousing and shipping workflows within the platform.
Software Engineer → Lead Software Engineer at Lanit
January 1, 2018 - December 31, 2021
Led a 7-engineer development team, owning technical direction, mentorship, code reviews, and best practices adoption across multiple enterprise platforms. Drove technical decision-making for a corporate portal used by 1,500+ employees, reducing defect rates by 20% through structured code reviews, mentoring, and quality standards. Extended enterprise project management systems with custom SharePoint modules, enhancing security, analytics, and improving data retrieval performance by 40%. Built high-performance React applications and components for internal enterprise platforms supporting 5,000+ daily users, increasing UI responsiveness by 30%. Led hiring and interview processes, evaluating senior and mid-level engineers, ensuring strong technical alignment and contributing to sustainable team growth.
Lead Software Engineer (Game Systems & Economy) at DinoRun
January 1, 2025 - Present
Designed and owned the in-game economy and tokenomics, including vesting schedules, liquidity controls, and anti-fraud / anti-exploit safeguards to ensure secure financial operations and fair gameplay. Led development of monetization systems, including an in-game store and In-App Purchases (IAP), increasing player engagement, revenue generation, and activity within the game economy. Deployed end-to-end full-stack infrastructure, integrating payment gateways, transaction flows, and backend services supporting real-time economic operations. Implemented real-time monitoring and anti-cheat systems, enabling automated detection and blocking of fraud, exploits, and abuse scenarios across the platform. Provided technical leadership, conducting code reviews, mentoring engineers, and contributing to hiring decisions to maintain high engineering standards.
AI Software Engineer (Generative Media & Systems) at HYPEOSLAV
January 1, 2025 - Present
Designed and optimized prompt engineering pipelines for large-scale generative content (graphics, audio, video), improving output quality, consistency, and user engagement. Built and operated distributed rendering and execution workflows, enabling scalable AI media generation across multiple compute nodes. Implemented cost optimization strategies for high-volume AI workloads, reducing infrastructure and execution costs while maintaining throughput and quality. Developed end-to-end AI content pipelines, integrating generation, post-processing, and delivery for automated media production.
Lead Software Engineer (Full-Stack) at P2Seller
January 1, 2021 - January 1, 2024
Led a team of 3 engineers, owning sprint planning, delivery timelines, technical decisions, and code reviews. Implemented a React/TypeScript/Redux SPA, reducing page load time by 25% and network requests by 40%. Designed and implemented RESTful APIs and microservices for enterprise financial and marketplace workflows, improving data consistency and reducing integration defects by 20%. Built scalable UI components and state management patterns to boost development velocity with minimal regressions.

Education

Cybersecurity Specialist at Chelyabinsk State University
January 1, 2018 - December 31, 2023
Cybersecurity at Teclab - Instituto Técnico Superior
January 1, 2024 - December 16, 2025
Cybersecurity Specialist at Chelyabinsk State University
January 1, 2018 - January 1, 2023
Cybersecurity at Tec Lab - Instituto Técnico Superior
January 1, 2024 - December 16, 2025
Cybersecurity Specialist at Chelyabinsk State University
January 1, 2018 - January 1, 2023
Masters Degree in Cybersecurity at Chelyabinsk State University
September 1, 2012 - February 1, 2018
Bachelor Degree in Cybersecurity at Teclab – Instituto Técnico Superior
October 1, 2024 - December 22, 2025

Qualifications

Frontend Developer
January 1, 2019 - December 31, 2019
Frontend Development React-Redux
January 1, 2020 - December 31, 2020
English Language Proficiency
January 1, 2023 - December 16, 2025
Frontend Developer
January 1, 2019 - December 16, 2025
Frontend Development React-Redux
January 1, 2020 - December 16, 2025
English Language Proficiency
January 1, 2023 - December 16, 2025
Frontend Developer
January 1, 2019 - December 16, 2025
Frontend Development React-Redux
January 1, 2020 - December 16, 2025
English Language Proficiency
January 1, 2023 - December 16, 2025
Frontend Developer
January 1, 2019 - December 22, 2025
Frontend Development React-Redux
January 1, 2020 - December 22, 2025
English Language Proficiency
January 1, 2023 - December 22, 2025

Industry Experience

Software & Internet, Computers & Electronics, Professional Services, Media & Entertainment, Gaming, Retail