I am a multidisciplinary UX designer with a background in art, industrial design, and product development, focused on creating engaging, player-centered digital experiences. I blend usability research, interface design, and visual storytelling to build intuitive, responsive interfaces across web and mobile while exploring immersive experiences in games and interactive media. I am passionate about emerging technology, AI ethics, and crafting design systems that scale across teams. I enjoy mentoring and teaching, translating complex concepts into approachable design decisions, and leveraging new tools to enhance user engagement while prioritizing accessibility and ethical considerations.

Nicholas Tamas

I am a multidisciplinary UX designer with a background in art, industrial design, and product development, focused on creating engaging, player-centered digital experiences. I blend usability research, interface design, and visual storytelling to build intuitive, responsive interfaces across web and mobile while exploring immersive experiences in games and interactive media. I am passionate about emerging technology, AI ethics, and crafting design systems that scale across teams. I enjoy mentoring and teaching, translating complex concepts into approachable design decisions, and leveraging new tools to enhance user engagement while prioritizing accessibility and ethical considerations.

Available to hire

I am a multidisciplinary UX designer with a background in art, industrial design, and product development, focused on creating engaging, player-centered digital experiences. I blend usability research, interface design, and visual storytelling to build intuitive, responsive interfaces across web and mobile while exploring immersive experiences in games and interactive media.

I am passionate about emerging technology, AI ethics, and crafting design systems that scale across teams. I enjoy mentoring and teaching, translating complex concepts into approachable design decisions, and leveraging new tools to enhance user engagement while prioritizing accessibility and ethical considerations.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

UX Designer / Web Designer at Facsimile Design
January 1, 2021 - Present
Design and develop custom websites from concept to launch for small businesses and creative clients. Create wireframes, user flows, and high-fidelity prototypes in Figma and implement designs in Webflow. Develop responsive interfaces using HTML, CSS, and JavaScript; implement motion design and interactivity with GSAP and Rive. Conduct usability testing, accessibility reviews, and visual design refinement for WCAG and Section 508 compliance; deliver cohesive brand and interface systems emphasizing intuitive navigation and engaging user experiences.
Industrial Designer at New England Innovation Academy (NEIA)
August 1, 2022 - August 1, 2023
Developed and implemented a human-centered design curriculum focusing on product and UX/UI design. Taught iterative design processes, prototyping, testing, and refinement using agile methods. Integrated technologies such as 3D modeling and interactive prototyping into design education frameworks.
Student Experience Designer & Design Materials Instructor at New England Innovation Academy (NEIA)
August 1, 2023 - Present
Design and teach hands-on design courses integrating UX, UI, and product development methodologies. Apply human-centered and agile design principles to digital and physical product workflows. Collaborate with faculty to enhance the student experience through user research, journey mapping, and iterative prototyping. Lead the integration of emerging design technologies and AI tools to support interactive and immersive learning experiences.
Head of Emerging Technology Committee at New England Innovation Academy (NEIA)
August 1, 2024 - Present
Direct cross-departmental efforts to evaluate, pilot, and implement new technologies across curriculum and operations. Guide staff in adopting design and prototyping tools, including AR/VR platforms, AI-assisted design software, and digital fabrication.
AI Ethics and Advisory Board Lead at New England Innovation Academy (NEIA)
January 1, 2025 - Present
Lead ethical design and policy initiatives for AI-driven tools and applications used in education and design contexts. Develop frameworks for responsible AI adoption, emphasizing transparency, accessibility, and human-centered design.
3D Product Designer at Herff Jones
November 1, 2021 - August 1, 2022
Designed and modeled jewelry products for rapid prototyping and production using Rhino 3D and RhinoCAM. Collaborated with engineering and manufacturing teams to iterate on precision components for digital-to-physical workflows. Enhanced efficiency by optimizing CAD modeling workflows for CNC and additive manufacturing.
Art Fabricator & Lighting Designer at Mass MoCA
January 1, 2016 - January 1, 2018
Collaborated with artists and curators to design and install large-scale, multi-material installations. Executed technical lighting designs that supported visual storytelling and spatial experience. Contributed to project management and problem-solving from concept through installation.
3D Fabricator & Lighting Designer at Mass MoCA
January 1, 2016 - January 1, 2018
Collaborate with artists and curators to design and install large-scale, multi-material installations. Execute technical lighting designs that support visual storytelling and spatial experiences. Contribute to project management and problem-solving from concept through installation.
Web Designer at Facsimile Design
January 1, 2021 - Present
Design and develop custom websites for small businesses and creative clients from concept to launch; create wireframes, user flows, and high-fidelity prototypes in Figma and implement designs in Webflow; develop responsive interfaces using HTML, CSS, and JavaScript; apply motion design and interactivity with GSAP and Rive; conduct usability testing, accessibility reviews, and visual refinement to meet WCAG and Section 508 standards; deliver cohesive brand and interface systems emphasizing intuitive navigation and engaging user experiences.

Education

Master of Industrial Design (MID) at Rhode Island School of Design (RISD)
January 11, 2030 - December 18, 2025
Coursework, UX/UI Design for Gaming at Elevtr
January 11, 2030 - December 18, 2025
Coursework, Product Design & Development at Massachusetts Institute of Technology (MIT)
January 11, 2030 - December 18, 2025
B.A. Sculpture & Printmaking at University of Tennessee, Knoxville
January 11, 2030 - December 18, 2025
Coursework in UX/UI Design for Gaming at Elevtr
January 11, 2030 - December 18, 2025
Master of Industrial Design (MID) at Rhode Island School of Design (RISD)
January 11, 2030 - December 18, 2025
Product Design & Development Coursework at Massachusetts Institute of Technology (MIT)
January 11, 2030 - December 18, 2025
BA Sculpture & Printmaking at University of Tennessee, Knoxville
January 11, 2030 - December 18, 2025
Coursework, UX/UI Design for Gaming at Elevtr
January 11, 2030 - December 18, 2025
Master of Industrial Design (MID) at Rhode Island School of Design (RISD)
January 11, 2030 - December 18, 2025
Coursework, Product Design & Development at Massachusetts Institute of Technology (MIT)
January 11, 2030 - December 18, 2025
B.A. Sculpture & Printmaking at University of Tennessee, Knoxville
January 11, 2030 - December 18, 2025
Master of Industrial Design (MID) at Rhode Island School of Design (RISD)
January 11, 2030 - December 18, 2025
Bachelor of Arts in Sculpture & Printmaking at University of Tennessee, Knoxville
January 11, 2030 - December 18, 2025
Course Work in Product Design & Development at Massachusetts Institute of Technology (MIT)
January 11, 2030 - December 18, 2025
Course Work in UX/UI Design for Gaming at Elevtr
January 11, 2030 - December 18, 2025
Master of Industrial Design at Rhode Island School of Design (RISD)
January 11, 2030 - January 12, 2026
Coursework, Product Design & Development at Massachusetts Institute of Technology (MIT)
January 11, 2030 - January 12, 2026
B.A. Sculpture & Printmaking at University of Tennessee, Knoxville
January 11, 2030 - January 12, 2026
UX/UI Design for Gaming Coursework at Elevtr
January 11, 2030 - January 12, 2026

Qualifications

Master of Industrial Design (MID)
January 11, 2030 - December 18, 2025

Industry Experience

Media & Entertainment, Education, Software & Internet, Professional Services, Other, Gaming