I am a technical sound designer and music producer with experience creating and integrating audio for video games and interactive experiences. At Apollo Entertainment, I designed SFX, Foley, cinematic audio, adaptive music, and voice-over workflows in collaboration with developers and artists using Unreal Engine. I contributed to producing and integrating the complete audio experience for the launched PC game Legions 2029.
I also bring strong entrepreneurial and creative experience from founding and leading VÚHO, a 3D audiovisual studio that grew to more than 30 people. Alongside managing commercial, financial, legal, HR, and production operations, I developed my skills in music composition and production, including creating unique soundtrack stems for 10,000 NFTs. I am friendly, curious, technically minded, and passionate about bringing high-quality sound and music to games and audiovisual projects.
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