Hi, I’m Zhixuan (Ashly) Liu, a UX/UI designer with a Design & Innovation background from DTU. I like taking messy, real-life problems and shaping them into clear product ideas that we can actually test with users.\n\nI enjoy playing with new tools and technologies, and I learn fast. People usually rely on me for tidy structures, straightforward communication, and clean visuals that make products easier to use and easier to build.

Zhixuan Liu (Ashly)

Hi, I’m Zhixuan (Ashly) Liu, a UX/UI designer with a Design & Innovation background from DTU. I like taking messy, real-life problems and shaping them into clear product ideas that we can actually test with users.\n\nI enjoy playing with new tools and technologies, and I learn fast. People usually rely on me for tidy structures, straightforward communication, and clean visuals that make products easier to use and easier to build.

Available to hire

Hi, I’m Zhixuan (Ashly) Liu, a UX/UI designer with a Design & Innovation background from DTU. I like taking messy, real-life problems and shaping them into clear product ideas that we can actually test with users.\n\nI enjoy playing with new tools and technologies, and I learn fast. People usually rely on me for tidy structures, straightforward communication, and clean visuals that make products easier to use and easier to build.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

Chinese
Fluent
English
Fluent
Danish
Beginner

Work Experience

UX/UI Design Intern at Maestro
October 1, 2025 - Present
Researched learning & gamified apps; shared key insight notes. Designed user flows, wireframes, and clickable prototypes (web & mobile) in Figma; simplified onboarding and practice session flow. Turned user/teacher feedback (surveys, calls, usability tests) into clear design actions; documented decisions and next steps.
UX/UI Designer Intern at Maestro
October 1, 2025 - Present
Researched learning & gamified apps; shared key insight notes. Designed user flows, wireframes, and clickable prototypes (web & mobile) in Figma; simplified onboarding and practice session flow. Turned user/teacher feedback into clear design actions; documented decisions and next steps.
Master Graduation Project at Technical University of Denmark (DTU)
February 1, 2025 - August 1, 2025
mHealth app to help university students manage stress; led UX research, defined personas and information architecture, built high-fidelity prototypes; planned usability testing.
Master Graduation Project: mHealth App at DTU
February 1, 2025 - August 1, 2025
Designed a mobile health app to help university students manage stress and build peer support networks. Led UX research with surveys and desk research; created personas and information architecture; high-fidelity prototypes in Figma; planned and conducted usability tests.
UX/UI Designer at Bloom
July 1, 2024 - January 1, 2025
Facilitated co-design workshops to support decisions and define app features. Created a digital prototype for end users and ran usability testing. Turned research into clear visuals for slides and updated posts. Collaborated with cross-functional team including developers, PM, and stakeholders.
UX/UI Designer at The Self Hug
February 1, 2024 - August 1, 2024
Market research and UX design work; conducted user flows and designed end-to-end UI; shipped low-fidelity and high-fidelity prototypes.
UX/UI Designer (Part-time) at Park Flux
January 1, 2024 - June 1, 2024
Designed end-user flows and screen layouts for a B2B parking platform; created dashboard visuals and data presentation decks.
UX/UI Designer at Park Flux
January 1, 2024 - June 1, 2024
Helped build a B2B parking platform; designed end-user app flows and information architecture; designed the B2B dashboard including page structure, key data visuals, and presentation decks.
Front-of-House Server (UX-relevant) at Kiin Kiin
December 1, 2023 - October 1, 2024
Observed needs and adjusted service with a user empathy approach. Practiced UX thinking in a hospitality context.
Front-of-House Server at Kiin Kiin
December 1, 2023 - October 1, 2024
UX-relevant front-of-house responsibilities; contributed to customer experience design and communication with kitchen; maintained tidy visuals and clear service flows.
HMI Intern at Audi
May 1, 2021 - July 31, 2021
Market research of in-car HMIs for top EV brands (e.g., Xpeng, NIO). Documented user tasks and contributed to UI considerations.
Bachelor Graduation Project at China University of Mining and Technology
February 1, 2020 - May 1, 2020
Developed a portable emergency lighting and broadcasting system for disasters.
Bachelor Graduation Project: Emergency Lighting & Broadcast System at CUMT
February 1, 2020 - May 1, 2020
Developed a portable emergency lighting and broadcast system; designed the physical product and UX for the companion mobile app; enabled rescue teams to access real-time shelter status and location via the app.

Education

MSc in Design & Innovation at Technical University of Denmark (DTU)
August 1, 2023 - September 1, 2025
BEng in Industrial Design at China University of Mining and Technology
September 1, 2016 - July 1, 2020
MSc, Design and Innovation at Technical University of Denmark (DTU)
August 1, 2023 - September 1, 2025
BEng, Industrial Design at China University of Mining and Technology
September 1, 2016 - July 1, 2020
Certificate in UX/UI Design at Bloom
July 1, 2024 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Education, Media & Entertainment, Professional Services, Other