I’m a visual artist and illustrator with a background in visual arts, education, and digital products, working professionally for over a decade. My work sits at the intersection of storytelling, illustration, and clear visual communication. Over the years, I’ve illustrated books, developed storyboards for animation, designed interfaces for startups, and created visual assets for marketing, Web3 projects, and indie games. Before focusing fully on illustration, I spent 11 years as a visual arts teacher, which deeply shaped how I think about clarity, structure, and how images communicate ideas. Teaching trained me to be intentional, organized, and human in my creative process. Currently, I’m focused on illustration for Web3, indie games, and narrative-driven projects, always looking for work that combines meaning, aesthetics, and purpose.

Péricles Santos

I’m a visual artist and illustrator with a background in visual arts, education, and digital products, working professionally for over a decade. My work sits at the intersection of storytelling, illustration, and clear visual communication. Over the years, I’ve illustrated books, developed storyboards for animation, designed interfaces for startups, and created visual assets for marketing, Web3 projects, and indie games. Before focusing fully on illustration, I spent 11 years as a visual arts teacher, which deeply shaped how I think about clarity, structure, and how images communicate ideas. Teaching trained me to be intentional, organized, and human in my creative process. Currently, I’m focused on illustration for Web3, indie games, and narrative-driven projects, always looking for work that combines meaning, aesthetics, and purpose.

Available to hire

I’m a visual artist and illustrator with a background in visual arts, education, and digital products, working professionally for over a decade. My work sits at the intersection of storytelling, illustration, and clear visual communication. Over the years, I’ve illustrated books, developed storyboards for animation, designed interfaces for startups, and created visual assets for marketing, Web3 projects, and indie games.

Before focusing fully on illustration, I spent 11 years as a visual arts teacher, which deeply shaped how I think about clarity, structure, and how images communicate ideas. Teaching trained me to be intentional, organized, and human in my creative process. Currently, I’m focused on illustration for Web3, indie games, and narrative-driven projects, always looking for work that combines meaning, aesthetics, and purpose.

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Work Experience

Illustrator at Illustrator – Digital Marketing & Infoproducts
January 1, 2025 - Present
Illustrated marketing products including the card deck “100 Ideas That Sell,” focused on cognitive biases and sales psychology.
Illustrator at Freelance Illustrator – Books & Editorial
January 1, 2024 - January 1, 2024
Illustrated books, editorial materials, mascots, and commissioned artwork for publishers, educators, and independent authors. This included Lava Lavadeira, a children’s book exploring environmental preservation, memory, and racial themes through visual storytelling.

Education

Bachelor’s Degree in Visual Arts at UDESC
January 11, 2030 - January 7, 2026
Pathway Worldwide at Brigham Young University
January 11, 2030 - January 7, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet