I am a graphic designer focused on iGaming, with several years of experience in the complete visual production of games. In addition to creating game thumbnails, managing and reconstructing assets, and designing and illustrating game visuals, I also prepare marketing materials in line with both internal and regulatory requirements. I place strong emphasis on usability, visual consistency, and how design functions within the overall user experience. What sets me apart most is my ability to improvise and handle any situation. I work fully independently, while always keeping the team and overall results for the company in mind.

Anna Maria Sárközyová

I am a graphic designer focused on iGaming, with several years of experience in the complete visual production of games. In addition to creating game thumbnails, managing and reconstructing assets, and designing and illustrating game visuals, I also prepare marketing materials in line with both internal and regulatory requirements. I place strong emphasis on usability, visual consistency, and how design functions within the overall user experience. What sets me apart most is my ability to improvise and handle any situation. I work fully independently, while always keeping the team and overall results for the company in mind.

Available to hire

I am a graphic designer focused on iGaming, with several years of experience in the complete visual production of games. In addition to creating game thumbnails, managing and reconstructing assets, and designing and illustrating game visuals, I also prepare marketing materials in line with both internal and regulatory requirements. I place strong emphasis on usability, visual consistency, and how design functions within the overall user experience.

What sets me apart most is my ability to improvise and handle any situation. I work fully independently, while always keeping the team and overall results for the company in mind.

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Language

Slovak
Fluent
English
Intermediate

Work Experience

Game Art Designer at Remaster Studios/Producers Limited
September 1, 2023 - Present
I worked in the graphic designer department, I was responsible for the creation of visual assets for games, ensuring the marketing department adheres to artistic guidelines while collaborating closely with various teams to deliver high-quality graphics and animations.

Education

Add your educational history here.

Qualifications

Industry Experience

Gaming, Media & Entertainment, Other
    uniE621 Mobile Scratch Card Design
    Cartoon visual with focus on cohesive elements. I worked on the visual design of a mobile scratch card in a cartoon style. The project combined hand-drawn illustration with several AI-generated elements, which I used to speed up the preparation of detailed shapes and components. Some elements were drawn by hand in order to ensure they fit together precisely, were visually aligned, and felt well-composed with emphasis on clean lines, harmonious forms, and an overall cohesive visual look. graphicdesigner illustrator designer IGaming slot game
    uniE608 IGaming Animation
    Preparation of assets, layering, detail retouching and motion animation I first prepared the base assets using AI and then separated them into individual parts (face, hair, hand, text). Each element was manually refined, detailed, and adjusted for animation. Based on these assets, I created a slot visual where I animated the character’s facial expression, blinking, hand movement, falling coins, and pulsating text. The goal was to achieve smooth motion and visual consistency across the entire scene. IGaming slots animator promo videoeditor

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