I'm Heather Kenyon, a senior creative and development executive with a track record of building, selling, and managing content across animation, scripted, unscripted, features, and digital platforms. I translate bold ideas into commercially viable franchises and guide projects from concept through production, launch, and franchise strategy. I’m passionate about mentoring talent, fostering cross-functional collaboration, and forming partnerships with studios, streamers, and brands worldwide to create IP with global reach. From launching CSP’s slate and founding Citizen Kids to shaping programming for Warner Bros. Discovery Latin America and Cartoon Network, I blend sharp creative instincts with strategic execution. I thrive on developing talent, shaping narratives, and turning complex concepts into production-ready plans that audiences love and partners invest in.

Heather Kenyon

I'm Heather Kenyon, a senior creative and development executive with a track record of building, selling, and managing content across animation, scripted, unscripted, features, and digital platforms. I translate bold ideas into commercially viable franchises and guide projects from concept through production, launch, and franchise strategy. I’m passionate about mentoring talent, fostering cross-functional collaboration, and forming partnerships with studios, streamers, and brands worldwide to create IP with global reach. From launching CSP’s slate and founding Citizen Kids to shaping programming for Warner Bros. Discovery Latin America and Cartoon Network, I blend sharp creative instincts with strategic execution. I thrive on developing talent, shaping narratives, and turning complex concepts into production-ready plans that audiences love and partners invest in.

Available to hire

I’m Heather Kenyon, a senior creative and development executive with a track record of building, selling, and managing content across animation, scripted, unscripted, features, and digital platforms. I translate bold ideas into commercially viable franchises and guide projects from concept through production, launch, and franchise strategy. I’m passionate about mentoring talent, fostering cross-functional collaboration, and forming partnerships with studios, streamers, and brands worldwide to create IP with global reach.

From launching CSP’s slate and founding Citizen Kids to shaping programming for Warner Bros. Discovery Latin America and Cartoon Network, I blend sharp creative instincts with strategic execution. I thrive on developing talent, shaping narratives, and turning complex concepts into production-ready plans that audiences love and partners invest in.

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Language

English
Fluent

Work Experience

Producer and Development Executive at Citizen Skull Productions and Management (CSP)
May 1, 2011 - Present
Lead development and production for live-action features, documentaries, and unscripted formats for U.S. and international networks/streamers; founded Citizen Kids, CSP's children’s and family unit; collaborate with global talent and internal staff to package wide-ranging projects; secure financing, distribution partnerships, and guide projects from concept through launch; notable projects include co-creating Mattel’s Deepa and Anoop on Netflix; financing on Bee and PuppyCat: Lazy in Space (Netflix); Executive Producer on Street Gang: How We Got to Sesame Street (HBO Films) and Only in Theaters; developed unscripted series Mother of the Bride (Slice) and Pond Stars (National Geographic Wild); built CSP’s consulting division with clients such as British Film Commission, Blizzard Entertainment, Electronic Arts, Frederator Studios, Sprite & OLM Digital (Pokemon), Submarine Animation, PGS, and Squeeze Animation.
Current Programming Consultant at Warner Bros. Discovery Latin America (Contract)
June 1, 2014 - December 31, 2023
Provided current programming feedback on animated and live-action shows from development through final mix; contributed to programming strategy, scheduling, and localization for Latin American markets; notable work on Discovery Lat Am’s Doki and the International Emmy-winning Mini Beat Power Rockers.
Vice President, Project Development and Sales at Starz Media
March 1, 2009 - May 31, 2011
Led development strategy, building a slate of six feature and television projects; managed complete sales efforts, including creating marketing materials and reels; analyzed markets, trends, and price thresholds; built relationships with decision-makers at studios and networks for work-for-hire projects; coordinated with other Starz Media divisions to generate opportunities; identified gap-financing potential and secured partnerships to fully fund projects.
Development Consultant at Independent Consultancy
March 1, 2008 - March 1, 2009
Leveraged extensive knowledge and industry contacts to service multiple clients, including Blue Sky Studios (talent recruitment), Shaio Animation (40+ international shorts), and the Brazilian Television Producers Association (pitching, bible creation, and series development) through workshops and one-on-one meetings.
Senior Director of Development, Original Series at Cartoon Network
November 1, 2005 - March 1, 2008
Managed the network’s development slate of up to 50 properties, led a team of four executives and an assistant, and supervised budgets in the multi-million-dollar range. Built creative teams to pilots, collaborated with business affairs and consumer products, and explored new directions to position Cartoon Network as a hub for artists and creators. Projects included Chowder, The Marvelous Misadventures of Flapjack, Ben 10: Race Against Time, and The Secret Saturdays.
Senior Director of Development, Original Animation, Comedy at Cartoon Network
August 1, 2004 - November 1, 2005
Led comedy development for children aged six to eleven, including the network’s first foray into live-action series. Secured creators and properties through diverse approaches, produced a minimum of twenty shorts and animatics every two years, and collaborated across multiple departments to drive efficiency. Projects included My Gym Partner’s a Monkey, Squirrelboy, Re-Animated, and Out of Jimmy’s Head.
Director of Development, Original Animation at Cartoon Network
May 1, 2003 - August 1, 2004
Sole development representative located at Cartoon Network Studios in Burbank, coordinating with the Los Angeles artist community and liaising with Atlanta. Helped identify creators and properties for the network’s development slate. Projects included The Life and Times of Juniper Lee and Camp Lazlo.
Editor in Chief at Animation World Network (AWN)
May 1, 1997 - May 1, 2003
Expanded AWN into a leading online publication for animation and art news, information, and resources. The site now attracts over 300,000 unique professionals per month from more than 150 countries, generating over a million page impressions.
Manager, Production Communications Department at Hanna-Barbera Cartoons
November 1, 1994 - April 1, 1997
Studio point person for internal and external units requesting production information and materials to maintain character and brand integrity. Led intranet site development, production procedures, staffing portfolios, international voice approvals, and UNICEF co-production liaison.
Program Coordinator, Production Communications Department at Hanna-Barbera Cartoons
November 1, 1993 - May 1, 1994
Provided production materials and information, prepared weekly status reports, and managed broadcast-ready credits and storytelling workflow; coordinated publicity shoots and promotional spots for syndication.

Education

Bachelor of Fine Arts Degree in Filmic Writing (Screenwriting) at University of Southern California, School of Cinema-Television
May 19, 1990 - May 19, 1993

Qualifications

Kidscreen Award Nominee and Winner
February 14, 2023 - February 14, 2023

Industry Experience

Media & Entertainment, Professional Services, Education, Non-Profit Organization