I’m Marina Mazanova, an Animator, 3D Artist and Storyboard Artist based in London. I am passionate about character-driven storytelling and collaborative studio environments, and I enjoy learning new tools and adapting to different pipelines. I love exploring how movement can convey emotion and meaning, blending artistic sensitivity with technical skills to bring ideas to life.
During my studies and projects such as Deadly Dash and Mongava, I worked across 3D character animation, environment design, modelling, texturing, and narrative design, using Autodesk Maya, Unreal Engine 5, and Substance 3D Painter. I also developed independent animation projects from concept to final edit, studied cinema history, and produced research papers and shorts. I’m comfortable learning new tools (including Python basics) and value feedback-driven iteration within collaborative teams.
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